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Play the toutorial, it will help.
Don't listen to this advice, it's bad, early on you want to focus mainly on food, because it's needed to produce more villagers and advance to the classical age. Basically sent all the villagers at start to gather food and use all starting food to queue up villagers in town center.
the following is just how i play, i'm not saying its 100% correct,
i send first 6-8 Greek villagers for food, then 1-2 gold & 1-2 wood. (send 1 to build houses be4 using up populations), then focus more on food.
(may send few more to gold & wood depends on how much each resources i've got & depends what units i'm going to focus on after Age II)
i send first 4 Norse to food, build 2 dwarfs for gold, then 2 villagers for wood....
i can care less about wood when i play Egyptian coz their houses are free of charge.
if u play Set, u may want favour at the beginning so ur pharaoh can give birth to apes for scouting. (but being good at Set is not easy)
Hunting is the fastest way to get food
don't forget the green button to train units (include villagers) automatically.
http://postimg.org/image/czods2lyr/
With a proper build order, you'll get to the Classical Age between ~4 and 5 minutes, your goal is to have your TC always producing villagers until you have enough food to actually advance (saving food and leaving your TC idle to advance at 3 minutes is bad). I'd strongly advise you to watch some of the replays from my link above, you'll understand what the players are doing within a short amount of time.
The other posters hints are decent for casual players, but if you want to improve quickly and discover all aspects of the game, I'd recommend you records of top-tier players.
i'm happy with the way how i play Set. not "spawn an ape", i spawn more than an ape to open the map even faster so my priest can find more valuable animals easier. i also use the apes as living obelisks.
okay, decent player, how would u make use of Set's animal bonus if u don't send apes for scouting? just rely on Hyena can cost extra time to find valuable animals, can't rely too much on vision coz u may not be able to target good animals & gotta give up god power combination in later Age.
btw, i'm not the only one play in that way (build monument at the beginning)
http://aom.heavengames.com/strategy/articles/21
http://z1.invisionfree.com/The_tGo_AoM_Clan/index.php?showtopic=60
maybe all of us (me & those article writers) are rubbish at this game, then i apologize for any inconvenience that have been caused to decent player.
For the scouting: Depending on the map, you can use Vision at the beginning to reveal a large part of the map (I'm talking about 1v1 Supremacy where the maps are kinda small).
Another hint: If you read a guide and use that build order, make sure you always question the suggested actions to take (also map & matchup). It's just that I rarely build my monument very early with Set (compared to Ra & Isis) and therefore never use Pharaoh animals to scout since the map is already revealed.
(yes that first reply is... no comment)
well, its microsoft, they hv taken our money & the devs' job is done. i won't be surprised if they don't keep their promises.
i use vision at the beginning (depend on maps), but even in 1v1 map, 1/3 of the time i end up seeing stupid animals (deers, zebra).
but at least that can save my priest's & hyena's time not to travel there.
saving it up to combine with other god powers can be quite handy, i used to combine it with Ancestors / Meteor to destroy Titan Gate in few seconds (but stopped doing that since its kind of cheating, almost 100% winning if i build my Titan. there are few ways to counter the Vision-Meteor bomb though).
People also suggest combine vision with shifting sand but i personally prefer Anubis.
in my opinion, spawning apes is quite useful (much quicker to open the map than just relying on priest's animals, steal all the cattles, and use as living obelisks). but requires lots of micro.
i believe that doesn't work on water maps. i can't think of many matchup would disfavour Apes Spawning on land maps (unless Zeus really hate your pharaoh?), but its true that matchup would affect in many cases :)