Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

AOM Patch 1.10
This thread is for the discussion of the 1.10 patch: http://steamcommunity.com/app/266840/discussions/1/616189106466465626/
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Showing 1-15 of 58 comments
The Vengeful One Sep 25, 2014 @ 4:43pm 
Goat with a crown :rshocked:
Nakamura RTS Sep 25, 2014 @ 5:38pm 
The default option changes don't override already changed ones. This defeats half of the purpose of those changes. Sad to see no actual improvements towards performance.
Helioto Sep 25, 2014 @ 7:10pm 
Originally posted by DoDNakamura:
The default option changes don't override already changed ones. This defeats half of the purpose of those changes. Sad to see no actual improvements towards performance.
Yep, we really need more work on performance.
LNC_GoldenAxe Sep 25, 2014 @ 9:01pm 
Originally posted by Potion Helio:
Originally posted by DoDNakamura:
The default option changes don't override already changed ones. This defeats half of the purpose of those changes. Sad to see no actual improvements towards performance.
Yep, we really need more work on performance.

Unbelievable !!! Please release another patch to turn off FXAA and shadow for everyone and have people manually turn it on.
Last edited by LNC_GoldenAxe; Sep 25, 2014 @ 9:02pm
Lantea Sep 26, 2014 @ 1:43am 
Thanks for the update; hope you can fix the cut scene resolution in a future patch so it does not mess up and resize everything, and actually works. :)
Renatar Sep 26, 2014 @ 3:08am 
Alpaca taco taco si?
DragonQ Sep 26, 2014 @ 5:09am 
Originally posted by DoDNakamura:
The default option changes don't override already changed ones. This defeats half of the purpose of those changes. Sad to see no actual improvements towards performance.
If it hasn't been changed for all systems then it defeats most of the purpose actually.
nukeM Sep 26, 2014 @ 8:41am 
So essentially they changed nothing that really matters? Or am I misreading? the most important fix needs to be networking. People cant even play together without lag. Who the f cares about default graphics levels and such.

P.s UN NERF NORSE KANX
DragonQ Sep 26, 2014 @ 8:52am 
Originally posted by nukeM:
So essentially they changed nothing that really matters? Or am I misreading? the most important fix needs to be networking. People cant even play together without lag. Who the f cares about default graphics levels and such.

P.s UN NERF NORSE KANX
Reducing graphics settings will help for anyone that has the dreaded yellow and red turtles next to their name and score. Some of these people will already have turned all graphics settings off but some haven't or refuse to even acknowledge that their PC is struggling.
nottud Sep 26, 2014 @ 3:46pm 
Interesting... There is a new unit Alfred the goat.... hehe. Has an attack too gotta try out when I next go in editor... :)

EDIT:Weird has an attack but is unable to attack...
Last edited by nottud; Sep 26, 2014 @ 4:00pm
Razgriz064 Sep 26, 2014 @ 11:39pm 
im still getting the transparent bouys when making my boats go fishing. also fish are still bloody hard to see on some maps.
mikes @ rogaine Sep 27, 2014 @ 4:48am 
the problem seems to be that they STILL haven't fixed the LAG that happens when you get housed, and have units queued. Try it - fill up your pop limit, then queue 2 or 3 barracks full of units - you will get the LAG then. as soon as you remove the units stuck in the queue, the LAG goes away.
sunspot42 Sep 27, 2014 @ 2:33pm 
Still haven't fixed the incessant Memory System Errors, either...
Sir Jasper Trund Sep 28, 2014 @ 2:27am 
Are there any plans to fix the hideous smeary middle-distance texture blur, or the shadow flickering with Day/Night cycles?
Android Sep 28, 2014 @ 3:15am 
The mod manager is still not working as advertised.

The new mod mismatch message is great but it should only show (sync-breaking) mods that are enabled.
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Date Posted: Sep 25, 2014 @ 4:17pm
Posts: 58