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I'd like to hear someone objectively defend one as the best overall though.
1. Gaia is the worst of the worst because she doesn't have Prometheus. Therefore, any significant attack with myth units is devastating. Imagine! A Loki Hersir rush is terrible!
2. In my opinion Oranos is the best Atlantean god. His great mobility allows for amazing raids, his settlement LOS makes scouting easier, and lastly, his sky passages can sometimes be helpful. Kronos is just like Oranos but he cannot keep up with as much raiding as Oranos.
3. Overall, the best god is probably Isis. Firstly, her monuments block god powers. NO MORE SHOCKWAVE IN HER MAIN TC RANGE (probably). Second, her Eco is super strong with prosperity and cheap techs. Now, more on prosperity: because of having prosperity Isis can go with a really early fast-heroic and quickly get combos like elephant/chariot, pure elephant, etc. Now, I have one more thing to say, SHE HAS ANCESTORS AND ECLIPSE!!! 15+ enhanced myth units that are summoned!
Erm idk why ya say gaia is worst cause she lacks prometheus, she is especially good in team matches as support. And Kronos is by most, the best of all atlantean gods, for offence and raiding (an experienced player can teleport his barrack or two next to your base in first 5-10 minutes and simply anihilate you with a stream of soldiers). I personally tend to make towers in main base in safety and then teleport them to outposts or use them offencively and as area denial, and while implosion is a devastating power, right conditions to use it are rare...so i prefer the other power where i can teleport all of my army to chosen spot 3 times... yes litterally invading the enemy stronghold with legions of automatons...
Also doesnt one of the Gaias sub-goddeses have that power where ya summon a hellish skull thap pukes hellspawns that are hostile to all? love that area denial power, especialy useful if ya summon it in enemy base or at some chokepoints!
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Oh. I almost forgot. Kronos doesn't have Theia or Hekate. That is't good for him. Yeah, Rheia is ok but Theia has a great raiding MU and a great Heroic godpower (unlike Rheia and Hyperion)
Automatons are basically immortal army, unless they are all wiped, they rebuild and repair themselves, thus i make sure i have legions of them at all time, behemoths are good tanks and while they do have to go up close and personal with buildings, their regeneration and durability is what keeps them near immortal provided that the enemies counter is dealt with on time; Helios grants more and better towers, (and heka gigantes which i rarely use). Vortex is what my entire strategy usually relies on... teleporting my entire army to one spot; usually at the titan gate; and utterly anihilating the enemy where he has no defences, besides maybe the army and workers there... which well set him back more than me even if i loose all of my units.
I love the myth+siege combo Kronos has; which works wonders with teleportation! I admit usually i play as support and i am slow, i just build walls to protect my allies and me until late game (and provide resources) and in endgame when enemies finnaly start building titan gates... which i anihilate promptly with automaton+behemot army teleported there in seconds via vortex... So i am like a sledge hammer; takes a while to swing it but when it hits it HITS.
If i ever buld human units they are archers for defence from behind the walls. Altho on rare occasions i went full human+hero combination with Kronos when i knew the enemy is a myth spam specialist which happened maybe 3 times...
Anyway, from the traditional ones, i guess the strongest is between loki-thor-set-zeus. And overall is rather subjective because of different playstyles, but if you are asking me, i'm biased towards thor.
I can tolerate Atlantean discussion because there were actually made by Ensemble but in my thread the chinese do not exist.
I've done a bit more research and I think that Loki is the most hard hitting by far. His capacity to spam late game myth units and keep an attack going with Hersirs trumps most other advantages a civ could have in my opinion.