Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Tiering of Gods
Whats the tiers for the gods? I'm used to just playing with either Oranos or just hitting random and hoping I don't mess up bad enough. I think Oranos is up there, but i'm sure its changed over the years.
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Showing 1-15 of 18 comments
tim_01 May 1, 2017 @ 7:14pm 
zeus > all :D
Originally posted by tim_01:
zeus > all :D

If I go greek I go Hades usually those archers pack a punch.
wattatam May 2, 2017 @ 12:25am 
Hades for Greek for sure, and I like Loki for Norse. Hel as a final god gives all three giants and the random myth unit spawn is OP
tangoman 999 May 2, 2017 @ 3:53am 
Tier 1: Ra (favourable matchup on every map vs any god)
Tier 2: Shennong, Isis, Zeus, Thor, Loki (favourable matchups on majority of maps vs majority of gods)
Tier 3: Fu Xi, Nu Wa, Set, Oranos, Gaia, Poseidon (some favourable matchups)
Tier 4: Odin, Hades, Kronos (zero, or close to zero favorable matchups)

I'm unsure on oranos being tier 3, I think he could maybe be tier 2. Same with Hades from 4 to 3. But i'll go with what i've written.
[DoD]Skirnir May 2, 2017 @ 4:26am 
Seriously, Ra is Tier 1 now?
tangoman 999 May 2, 2017 @ 4:49am 
Originally posted by Mendeleevologist:
Also, Oranos is tier 2 I believe ;)

There is absolutely no doubt Ra is top tier, he is brokenly OP on EE. He literally doesn't have a single unfavourable matchup at all, unless he just gets an extremely unlucky map spawn.

Oranos has less favorable matchups than any of the gods in tier 2 apart from maybe Set and Fu Xi who he is level with. Oranos is beaten by egypt unless they have terrible gold, china (unless they're bad) and has a very hard time vs zeus and thor on a lot of maps too (although oranos beats thor on some maps also).
Hagrit May 2, 2017 @ 5:28am 
the old tier list used to go like this:
Tier 1: Zeus/Isis/Oranos (Set)
Tier 2: Hades/Poseidon/Ra/Loki/Thor/Kronos
Tier 3: Odin/Gaia (Set)

Set is both tier 3 and tier 1, because of the huge amount of skill needed to play, at lower levels he is tier 3, at top levels he is tier 1.

Now, this is the old meta, things have changed alot with the balance changes.
If i had to make a list myself, i would put it like this:

Tier 1: Zeus/Isis/Oranos/Shennong
Tier 2: Ra/Loki/Gaia/Thor
Tier 3: Fu Xi/Nu Wa/Hades/Poseidon/Set/Kronos
Tier 4: Odin

The reason Odin is alone at the bottom now, is because gaia sustained substancial buffs, whereas odin actually got accidentally nerfed. Walking woods godpower is broken and doesnt do anything.

im also unsure on where to put nu wa and fu xi, as they could be tier 2 also imo.

There has been a recent influx of Ra players for some odd reason, but just because he is played alot, doesnt mean he is as op as people make him out to be.

then again, in teamgames he sure is strong.
LNC_GoldenAxe May 4, 2017 @ 6:24pm 
I wouldn't put them into tiers but into groups and how they were intended to be played.


Standard Group- Most experts play them because they're flexible, they can easily adjust to a rush or boom.
(Zeus, Isis, Thor, Oranos *Nu Wa)
(Not really sure if TFE followed this pattern with the Chinese but most likely they did.)

Aggressive Group-
(Loki, Set, Possy, Kronos *Fu Xi)

Booming Group- These cultures were intended for beginners and majority of EE players play them.
(Gaia, Ra, Odin, Hades *Shenong)

Anyways, this game was really balanced and it still is if you use the original ESO maps but the current EE mapset was made by Kyomaku one of the biggest noobz in the community. He basically destroyed the entire game with these maps, all the maps are identical, you can actually use the same strategy for all the maps, tons of hunt all over the maps, safe goldmines. So these maps benefit the booming group (btw, Kyomaku was a Ra player), tbh Ra is unstoppable on these maps, Shennong is tough and even gaia is OP.
Last edited by LNC_GoldenAxe; May 5, 2017 @ 12:59am
For me i'd consider Oranos Tier 1. If i'm playing in serious games then I'll use him always. Serious for me being a ranked match or an unranked games with several players on or above my ELO par. I can reasonably expect to go in and compete with him. He has the flexibility that I like, which is both the option to rush and the option to boom. It also requires the least amount of micromanagement for me. Less villagers, no checking to rebuild camps, myths come in, the option to get heros right away.

Though I have had a few good rounds with Ra also.
Interrobangin May 7, 2017 @ 5:13am 
Haven't played in a while. Why is Ra OP now, or considered OP?
tangoman 999 May 7, 2017 @ 5:59am 
Originally posted by Interrobangin:
Haven't played in a while. Why is Ra OP now, or considered OP?

no unfavourable matchups at all. totally dominant on all low hunt and high hunt maps, not as strong on water bbut with the priest empowering gives him a huge advantage in first 5 mins. At equal skill levels ra is significantly stronger and from my own personal experience i think ra is worth 100-200 ELO points aove your own skill level. eg if you take a 2000 player who only uses ra, if you switch him to a lower tier like odin or kronos he would drop to 1800. if you take someone who plays only odin and who is 2000 and he switches to ra he'd be at least 2200 within a week.
tangoman 999 May 7, 2017 @ 6:00am 
Originally posted by Ramsay Bolton:
For me i'd consider Oranos Tier 1. If i'm playing in serious games then I'll use him always. Serious for me being a ranked match or an unranked games with several players on or above my ELO par. I can reasonably expect to go in and compete with him. He has the flexibility that I like, which is both the option to rush and the option to boom. It also requires the least amount of micromanagement for me. Less villagers, no checking to rebuild camps, myths come in, the option to get heros right away.

Though I have had a few good rounds with Ra also.

im not sure you understanding what tiering is based on
LNC_GoldenAxe May 7, 2017 @ 11:00am 
Originally posted by Interrobangin:
Haven't played in a while. Why is Ra OP now, or considered OP?


It's the screwed up maps, safe wood, safe gold and tons of hunt. Eggy players doesn't need to scout anymore and can continue empowering because once his hunt is finished, no matter which direction he goes he'll find more hunt.

So with safe gold and safe wood, there' no way for a rusher to slow down Ra. I know I'm correct because I played Orlo on EE maps and I cant' win with Kronos but on the original ESO maps, it's fair game and I'm able to win.
Originally posted by Ubermode:
im not sure you understanding what tiering is based on

For me its my own personal experience. I've noticed that i'm at my best with Oranos due to its flexibility and play style, its not really weak at any point in the game. For the community i'm guessing Ra is the op. Bear in mind I don't play with top tier players all the time, so at the lower levels beating Ra with Oranos is still possible for me.
Prosecutor Lurker May 7, 2017 @ 10:17pm 
I'd go to tier oranos somewhere over the midrange, but i'm maintaining that thor/set and zeus are pretty high on popularity. It relates to in how much you can differently play the game and how forgiving is to common mistakes. With the usual self-explainatory reasoning is that the economic and god-specific bonuses makes you less worried about keeping units alive.

Also, i'd like to note that there isn't a big collective acceptance on what god goes in what tier, which gives us a little diversity when it comes to coming up with rankings. Tells you that there isn't a meta-funnel in aom ;)
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Date Posted: May 1, 2017 @ 6:43pm
Posts: 18