Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- She goes through an entire roll of scotch tape just to keep her outfit on.
purely based units for bosses only have no place in this game.
I'd like to see her in a better design.
Melee combat is so useless especially when someone is so slow.
Siris is kinda fast at least and has great mobility.
Nita is slow, 0 mobility and has this weird suicide mechanic (you can easily survive but therefore you need to hit an enemy afterwards. If your team snacks everything in front of you she simply dies.
Good character concept but horribly finished.
For bosses she could be B tier, for everything else she is lower than F tier.
Probably the weakest unit in the entire game for now
Even without taking into account the comparison between her and Fenny Starshine, Yao Nightglow and Enya Exuvia, Pulse might have a place in teams that need someone capable of dealing some damage, ignoring damage taken and self-healing, which basically doesn't fit the current meta where the point is simply to do the most damage in the shortest time possible.
Unless the devs rebalance the base weapon concepts, another shotgunner just isn't going to work.
Um, the meta is using OP skills to kill the boss, weapon type rarely matters anymore.
No, shes not designed as a support.
Cherno - Enigma : SMG
Siris - Ksana : Shotgun
Lyfe - Infinite Sight : Dual uzi
Katya - Dawn Wing ; Assault Rifle
Arguably Marian - Riptide as 2nd dps : Shotgun
Bubu - Geomancer : Pistols
Fritia - Turbo : Sniper Rifle
Chenxing - Jade Arc : Bow
Conclusion : yeah, it's just skill, their weapons is either their enabler or their shackle so they aren't too broken