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In team or with lower hp ennemy it would have been possible but in solo like this even at level 80 it is not possible.
=> The game mode is split up in three phase (at least until I lose) :
1) Capture 3 objectives guarded by a group of ennemy. Depending the map some ennemys are more tanky than others which will cause some time waste. Especially objectives 2 and 3 which have a special unit.
2) Fight a small boss which won't be necessary difficult but more time wasting as it is tanky.
3) Defense mission split up in 3 waves composed of three respawn of ennemies which each time a special unit.
=> At start you have at disposition 3 tools :
a) Wide bombard : good for small ennemies but the marking is off and tend to hit behind the designated place (so not totally bad but you have to compensate).
b) Turrel : efficient against unit but tend to disapear between phase 2 and 3 when put too close (even in less than 3 min).
c) heavy bombard : one shoot boss. Efficient.
=> Between phase 1/2 and 3 you have the ability to recover the ability to recover some the ability you have one time.
=> You can improve your equipment but only if you win.
But well, I did have a quite invested lyfe that somehow got dupes from old 50/50 banner that made her up to m4, not sure how much that affect her overall performance for that area -w-')>
However I found this solution : as the game mode is not balance at the level announced the easiest solution is to play in coop. The sad part though is that you get less point than in solo but it works just fine.
Only thing I found annoying is that sometimes, the time the game start on my side, they are already at the first zone taking care of ennemy .