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I suspect that new content containing files are being extracted/cached when first seen by a system and after that no more stuttering.
EDIT: Fixed it finally by adding Vulkan Glapsync that replaces garbage dx11. Damn it's so smooth now however cpu usage is also now much higher (which will make your max fps drop to 100fps) but i will take some drops instead of constant stutters to 0fps for split second.
Fresh and new Wuthening Waves also have the same issue. Seems UE4 devs become extremely lazy about this.