Hand of Fate
Multiplayer?
Will this game ever have multiplayer? Not going to lie, but that is kind of make-or-break for me.
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Showing 1-9 of 9 comments
vred Sep 1, 2015 @ 10:28am 
Then break and leave
If you were a dev, I would break and leave and not give my money to a hard working game designer. Thankfully I'm not basing my decisions on your tert dismissal!
less than three Sep 1, 2015 @ 10:37am 
Originally posted by Tigers!:
Will this game ever have multiplayer? Not going to lie, but that is kind of make-or-break for me.
Some games are better without multiplayer. Multiplayer breaks immersion and takes away "seriousness" of the game.
Fair enough. Iunno though, man, I love deck builders with friends, and this looks like it has a ton of potential as an MP game. I'll probly pick this up on a sale, but I really don't see myself investing as much time in it as I could.
less than three Sep 1, 2015 @ 11:42am 
Originally posted by Tigers!:
...I love deck builders with friends, and this looks like it has a ton of potential as an MP game...
Where you will take role of "Dealer" and other player will be "Adventurer"? Hmm, could be interesting spin-off and probably with very brutal and unforgiving gameplay. I think this will require larger maps and endless rebalancing of cards.

As it is now, this game could be played at LAN-party where friends will decide which choice card is right one and where to go next. Also you could stream it and talk to your viewers and let them choose what will you do next, etc.
morgan  [developer] Sep 1, 2015 @ 4:36pm 
No multiplayer planned or coming. We're a small team, and our focus was on delivering a great single player experience. It's not really built for MP, and we're not going to retrofit it.

It's totally fine that it's not for you - there are lots of games out there that fill different niches, and we knew when we made the game that it wasn't for everybody.

Thanks for asking!
Torch Sep 2, 2015 @ 6:02pm 
I could see where a game like this could have some multiplayer elements, but honestly the SP experience is exactly what feels right for hand of fate. I'm glad the devs didn't try and over stretch to fit that in.
Buntkreuz Sep 4, 2015 @ 3:06am 
Originally posted by Bacardi:
Originally posted by Tigers!:
Will this game ever have multiplayer? Not going to lie, but that is kind of make-or-break for me.
Some games are better without multiplayer. Multiplayer breaks immersion and takes away "seriousness" of the game.
havent seen such a wrong and "not-thought-through" comment in a very long time. It lacks logic at so many points i dont even know where to start. And all that achieved within two sentences.
However. While i would also like to experience such a game with rogue like dungeon crawling and fighting with cards with a friend, i see the strength in this game for singleplayer. Maybe they will (and i hope they do) continue this type of gameplay in a sequel or other game with similar mechanics.
Its a great game and i would totally love to play a game like this with different universes, like Sci Fi, and also have a multiplayer then. Maybe even a multiplayer where the other player acts as the counterpart doing the dealing of the cards, playing as the monsters in fights. Or a simple fitting coop mode in such game. It could add a lot. But not this time, i dont think they should now try to fit a mode into the game that is now just not suited for it.
I would rather see them adding more cards, modes or other mechanics and ideas to the game.
Last edited by Buntkreuz; Sep 4, 2015 @ 3:10am
sithchaos Nov 3, 2015 @ 2:06pm 
Bought game,,as some friends had, think its super cool,,, but gotta say this would be amazing multiplayer. great as it is,,, greater if multiplayer,,, well recommended buy either way... thanks for a really nice game..
Last edited by sithchaos; Nov 3, 2015 @ 2:06pm
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Date Posted: Sep 1, 2015 @ 10:27am
Posts: 9