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I think they're the most annoying mob you can draw at the moment, especially early on when you have little equipment.
I look at their animation and try to act accordingly. More often then not if there are 2 in an encouter they tend both do their unblockable attack (1 will AOE and the other dose his overhead hammer with reach) and this messes me up. I've been stuck on the Jack of Scales for two days and this just made it all the harder.
I could of course be missing something, but there doesn't seem to be a lot the player can do to interact with the LG's. You can either attack, or retreat because of the unblockable or AoE attack. The attack that is counterable is hard to pull off in a scrum of 4 LG's on a small arena.
if i see green i counter and make ~2 hits roll away
if it is red i just walk past him and repeat
or i kite them into traps all day if there are any
The key to notice here is that Lava Golem always explode after exactly every three hits. They don't need to be consecutive hits, you can hit them twice then beat the other enemies, then they'll explode after one hit. Also, the timing of Lava Golem allows you to sneak in one more hit after the red indicator appeared but before the Golem actually explodes, this counts as one hit for the next explosion. I don't recommend making this extra hit, as it doesn't make the battle go faster; also, if there are multiple lava golems taking the extra hit will make it harder to keep track of how many hits you still have until the next explosion.