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Did some more digging, turns out the error just means restart steam. If anyone is having this problem, just a simple reboot should fix it.
You could probably add a [Solved] to the end of the thread headline so people know there is a solution in the thread.
I'd put it at the beginning; the information that the problem is solved is more important than the description of the problem. You can do what you like, of course.
Forgot I could edit titles. Added it.
Here is the log. If can Anyone help me, i would be very thankful:)
========== OUTPUTING STACK TRACE ==================
0x5A707304 (nvwgf2um) OpenAdapter12
0x5A6968C5 (nvwgf2um) OpenAdapter12
0x6E925B3C (d3d11) D3D11CoreRegisterLayers
0x72509CEC (dxgi) CompatString
0x7250B223 (dxgi) CompatString
ERROR: SymGetSymFromAddr64, GetLastError: 'Geçersiz adrese erişim isteği.' (Address: 7250029D)
0x7250029D (dxgi)
0x5BB865CC (gameoverlayrenderer) OverlayHookD3D3
ERROR: SymGetSymFromAddr64, GetLastError: 'Geçersiz adrese erişim isteği.' (Address: 01890FF9)
0x01890FF9 (Hand of Fate)
ERROR: SymGetSymFromAddr64, GetLastError: 'Geçersiz adrese erişim isteği.' (Address: 018AB48D)
0x018AB48D (Hand of Fate)
ERROR: SymGetSymFromAddr64, GetLastError: 'Geçersiz adrese erişim isteği.' (Address: 018AEC7E)
0x018AEC7E (Hand of Fate)
ERROR: SymGetSymFromAddr64, GetLastError: 'Geçersiz adrese erişim isteği.' (Address: 014E9B0D)
0x014E9B0D (Hand of Fate)
0x74608484 (KERNEL32) BaseThreadInitThunk
0x77D5305A (ntdll) RtlValidSecurityDescriptor
========== Crash ==========
Hi Ryhorn, rather than necro-ing a SOLVED thread (and one with a very different error than what you have), I think you would have a better chance of getting attention to your issue if you start a new thread instead.