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I hope that's useful feedback to the developers! If they fixed that one thing, I'd be okay with the combat even in the sequel. Hand of Fate's unique combination of combat and boardgame is pretty distinctive, even with this one's faults. I definitely get whey're coming from though, OP.
That is so infuriating, yes.
But we are addressing the issues that have been raised here, particularly the unhelpful camera and the unresponsive attacks. Combat is a lot more fluid and engaging in the sequel, and there are many more opportunities for players to do interesting things in a fight. It has gone from something that I, like you, simply endured in the first game to something I now enjoy very much.
I'll hold you to that.
I'm quite excited for the sequel, tbh.
For the record, I do actually like HoF1's combat. A more readily responsive version is absolutely awesome to know is coming, as someone who loves Arkham/Mordor style combat more generally. I also love that apparently you can have a female protagonist too, as I tend to enjoy playing girls more. I was deffy hype for HoF2 before but now I'm seriously so.