Anarchy Arcade

Anarchy Arcade

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WacKEDmaN Jul 23, 2015 @ 6:04am
Latest Libretro cores..and sound ??
im looking for the latest libretro cores download but it seems they are sequential updates and downloaded to the main retrolib app now..a bit of snooping around the folders and i found Cores-v1.0.0.2-32bit.zip but im pritty sure they are old

also has libretro sound been disabled again? i cannot get it to work :(
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Showing 1-4 of 4 comments
Sleepycap Jul 23, 2015 @ 11:44am 
Yeah, sound is disabled because there were some users that couldnt hear the sound. But I heard Sith was working on it to get fixed. Just depends when it will get fixed. (I wanna play my games on screen too mang don't worry)
SM Sith Lord  [developer] Jul 27, 2015 @ 8:28am 
Libretro is a very active project and its cores have nightly builds. You can grab the newest versions of the cores individually from there:
http://buildbot.libretro.com/nightly/win-x86/latest/

Only some of the cores will work in Anarchy Arcade. The list of the cores AArcade will actually try to use are in: Anarchy Arcade\aarcade\cores\libretroCorePriorities.txt

The most compatible cores are listed at the top of each category, but any core listed there will work.

Libretro Sound (as of 7/12/2015)
The version of AArcade with sound enabled is now bundled with AArcade, but must be activated manually. Keep in mind that this sound implementation sucks even after you activate it and I'm currently working to improve it.

1. Copy the file aarcade/bin/libretro_sound_enabled/client.dll into your aarcade/bin folder, overwriting the existing file.
2. Relaunch AArcade.
3. Make sure that the console variable "libretro_sound" is set to 1 and go into Options > Arcade Options to make sure it is enabled there too, with volume set to 1.0 (for best results).

4. (OPTIONAL) Adjust the Libretro Frame Delay value in Options > Arcade Options if your game runs too slow. Setting it to 0 is the fastest possible speed that the current sound implementation can do.
Last edited by SM Sith Lord; Jul 27, 2015 @ 8:29am
WacKEDmaN Jul 27, 2015 @ 8:31pm 
thank you Sith...i was missing the console variable..working fine now :)
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Date Posted: Jul 23, 2015 @ 6:04am
Posts: 4