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I personally use Blender, GIMP, Photoshop and a host of other software for GameGuru. As long as you stick to the correct file formats, you shouldn't come across any issues.
So, the file formats are:
Model - Direct X (.X)
Textures - .dds (Direct Draw Surface)
Audio - WAV or OGG
Scripts - LUA
There is a whole host of shaders available already to choose from.
I hope this helps.
Cheers
Jay.
http://steamcommunity.com/sharedfiles/filedetails/?id=399300304
Thanks!
Place your model in a folder with the texture and create an Fpe file then manually copy this into the entities folder.....At this time GameGuru only supports .X However more formats are likely to be added as GameGuru Develops ..
http://en.tgcstore.net/?md=category&cid=465
Have you tried asking on the main forums for this information..
Many will be happy to help ..