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Rapportera problem med översättningen
Are you running a laptop or desktop ?
If you run testgame and press "F11" it will tell you what card your machine is using and confirm its running on your 660 ... Some Laptops if thats what you have default to thier basic GPU
Secondly ...could you please verify your installation ..
Go to your steam library and right click on GameGuru...Select "properties" .....then select "local files" and finally "verify integrity of game cache"
See if that helps ..
Well i only had half the info in your original post ... Desktop, Laptop, even the fact you werent running GameGuru ...Im no mind reader ..
If you are running the game via steam then the overlay has an issue and for the moment it recomended you ask steam to disable it for your game until its fixed ..
This is a shader issue that has not yet revealed itself
I checked your profile, i can see you are talking about the game "Slingshot people".
I suggest -
* Set the Enemies on spawn triggers.. So lets say when you walk through a certain door, then a few enemies will spawn near the windows in that room. Spawning them all at the start can really cause performance problems.
* Remove the physics from the objects in the distance the player wont be interacting with. IF you have no bounderies and the map is fully accessible when you climb out of a window. You could add invisible walls to limit the player movement, then allowing you to disable the physics of distant objects.