GameGuru Classic

GameGuru Classic

Win Zone?
IF players shoot all the enemies and Reach the gate out of the way.

How do I put Well Done

-- LUA Script - precede every function and global member with lowercase name of script

function winzone_init(e)
end

function winzone_main(e)
if g_Entity[e]['plrinzone']==1 then
JumpToLevelIfUsed(e)
end
end

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Showing 1-4 of 4 comments
synchromesh  [developer] Mar 23, 2018 @ 2:40am 
Try asking here in the scripting section for a faster result ..
https://forum.game-guru.com/board/2
v1ruzzVAC Jul 11, 2020 @ 2:52pm 
Hey guys! I am making a game on GameGuru. And my Win Zone is not working! Can you pls help me?

THINGS I DID:

Putting win zone
In properties, i'm writing the level2 (my other level's name)

And in test and standalone it don't works. Pls help!
synchromesh  [developer] Jul 11, 2020 @ 3:11pm 
Are you doing this.

Level 1 is called mymap1
Level 2 is called mymap2

At the end of level 1 you place the winzone and then in the winzone properties write the exact name of the second level in the " if used " field. In this case .. if used = mymap2

Whats happening with yours or what error are you getting ?
Also note that maps must be saved in the default mapbank folder.

Then make sure you have your first level loaded in then create the standalone.
Last edited by synchromesh; Jul 12, 2020 @ 4:32pm
v1ruzzVAC Jul 14, 2020 @ 2:48am 
Yes i did it. And i fix the problem by putting win zone another place. It had bug in that place. Thanks for your help
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Date Posted: Mar 22, 2018 @ 5:35pm
Posts: 4