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I made this mistake as well!
https://imgur.com/gallery/OadLg
Just sharing this here, I found some screenshots of stuff I made a couple of months back.
https://imgur.com/a/h0VVy
Some good advice there and to be honest personally i think each slider needs to be mastered to know what your doing and be able to get the very best atmosphere your looking for in a game so dont rush into it..
AI are always best spawned in small attack waves as you progress .. It keeps the FPS up and You can get some good results even with the current AI ( which we know still needs work )
Game Guru's predecessor was FPSCreator. And it had a terrible reputation just when I started using it for a lot of cash-grab "asset flip" titles. Now, this was before the whole nightmare of steam greenlight manifested and there was less of it than there is now but it was roughly the same thing. Even though other developers and I released decent indie games with that engine and have gotten a lot of "I can't believe its FPSC" or "finally the FPSC engine used right" type of comments the general damage was done and the reputation of that software was dragged throught the mud for the average gamer.
This has now repeated with Game Guru. The way I see it, the damage here is also done and thanks to several very vocal youtubers I doubt that GG's reputation in the public eye will ever improve. The few of us who care can make decent games with it, we will have an audience and we will get the "I can not believe you did this with GG" comments BUT we will not be able to fix the damage done and elevate the reputation of the software for average joe type of gamer.
I hope to be proven wrong but thats how it looks like at the time I am posting this.
-Wolf
(Googletranslate)