Heat Death: Survival Train

Heat Death: Survival Train

Thorn Dec 17, 2024 @ 9:33am
QOL - Lights
Lights use way too much energy. It should either be 10 energy flat regardless of how many lights you have on the train or something very small such as 0.5 energy per light.
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Showing 1-12 of 12 comments
Shawn Dec 17, 2024 @ 1:02pm 
ya i honestly just don't use lights because of the power drain
The Illusion Dec 17, 2024 @ 2:20pm 
Same. They are very power hungry for what little they give
Shintai Dec 17, 2024 @ 2:36pm 
I think lights gets better after you upgrade enough and since the fission reactor, power bank and solar panel changes.

If I can get 1 couple more power cores I am ready for lights.
Thorn Dec 17, 2024 @ 4:40pm 
10 power for a single light is still unrealistic. If todays LED lights are extremely efficient the lights in this futuristic game should have borderline 0 energy cost. 10 Energy is a single shot from the turret. A single light is not putting out lethal amounts of energy otherwise they would all be radioactive lol.
tom89194 Dec 17, 2024 @ 6:21pm 
Yeah, lights in this are kind of a power parasite. Heck a guy should be able to put 4 of them inside and skip the need for the heater since both options use 40 power. As it is the lack of blueprints means unlocking lights can hamper your progress at a certain point, there aren't enough blueprints to finish unlocking stuff. I am pretty sure the map is more than 20 short and drones don't seem to be dropping them.
Rockefeller Dec 22, 2024 @ 10:58am 
Originally posted by Thorn:
Lights use way too much energy. It should either be 10 energy flat regardless of how many lights you have on the train or something very small such as 0.5 energy per light.
i agree with this. make it a flat 10 draw. they use WAAAAAAAAY too much power. i put a whole bunch on my train then realised it was draining like 80 when on.
Viper Dec 22, 2024 @ 12:12pm 
int he new beta the indoor light are 10 each now and the outer are 20 each
Zippa Dec 22, 2024 @ 2:16pm 
10 for each indoor and 20 for each outdoor. Im having 2 heaters for 1 cabin (1 floor) and still can`t go to far away from the heaters even tho they consume 40 power each. Light`s should be 1 each and heaters 10.
yngndrw Jan 5 @ 4:36pm 
I think the blueprint requirement for them (2 each) is too high. I ended up using only the outdoor ones relying on the engines to light the interior.
wetbee Jan 5 @ 5:20pm 
Lights are cool and while in the station Lights are almost free. During a storm it gets dark so put a light near your work area, the whole train not need be lit. don't leave the station until after a storm and you won't get caught in the dark. An idea for the DEVS would be a headlamp powered by regular battery.
I also think that lights take too much energy and also the interiors of buildings and train are too dark
I just put 2 windows on each side on each floor to let light in so I can see. Outdoor light will be useful if travel in caves happens so see maybe loot awhile in there.
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