Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Adamantine Almost indestructible. Durability attrition x 0.6
Adamantine- Almost indestructible. Durability attrition x 0.8
Those would effectively be -40% and -20% respectively. So the effect has gotten a bit weaker. It's basically what sturdy would be right now, for armor, if it sturdy+ wasn't broken.
Also, I've only once seen a un-jerry beastman, and he fixed my armor+3 for 560g, so it might depend on some factors (like distance, item's cost, difficulty level)
Also you night mention joke items, added to make it harder to discern weapons' usefulness by wheight.
Right now I have a Fluffy Baton, with exactly 1 attack possible, and it also lists "snipe shot" instead of "attack" on the new stats submenu that you mention (left). How do they shoot out of a baton?
Also, the Spoiler Location name isn't much of a spoiler - I don't know how to access it, but the name is mentioned among the "castle renovations" from the very beginning.
The Equipment Adjuster NPC's(and the blacksmith) price seem to to be heavily affected by the type and number of enhancements on an item. Anything with mythical on it is insanely expensive to deal with.
I don't think the existence of the Fluffy baton is significantly harming your ability to tell if an item is valuable by weight. Both wooden staves and the staff of prayers have one weight as well. I very much doubt that it was added for that reason.
I really don't see any need to bring up items like the fluffy baton. If I make a full list of new weapons, it'll be on it, but that's all. Unless someone makes some discovery about it that makes it better than a Salacia's Staff.
There's already basic information available on the wiki (http://onewayheroics.wikia.com/) and JP wiki (http://katamichihero.wiki.fc2.com/). Also you're somewhat right because the majority of contributors are waiting for the Steam release.
I still have this vague hope that a way to intentionally add mythic/legendary to items will be found, and then the whole thing would need to be revised.
Thanks a lot for the guide!! And yes this should be a guide, not in the discussion section.
So far in my 8.5km inhuman odissey in maniac mode with my perv-chan (permanude hero #C). The best I found was x2 myth longinius spear I believe after ~20 reloads. Never found a max rank gear. Where is the best place to look for it? From my experience distance doesn't even affect quality of items you find...
Can anyone share dimension seeds with equipment adjuster within first 2km? Blacksmith are appreciated, too.
Final question - anyone seen end-of-mission-reward items Dark Fang with high/max rank?
I believe I've read that within the dimensional passageway, items are more likely to be high/max rank. I can't confirm this for certain.