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It would still allow us to make somewhat aesthetically pleasing creations by hiding the extra fuel tanks, but make things overall a bit more balanced than the current state of being able to stuff however many fuel tanks we can afford into an aircraft for no downside.
as well the thought of only some items going in while others can pivot on the outside to make a cheat inside some of the space but have a hit box if the main body of like a wing is inside then it errors and won't let you fly as such.
i mean, it's a nice an easy game. you SHOULD make whatever you want. If you want real phsyics and planes, play with Kerbal Space Programm.
I like this one because it's easy and planes mostly fly. don't make it too hard with unneccessary stuff, which already is in other games...
Engines should have clear line of air to work.. or you know.. just get rid of the drag mechanic. like it is now, it feels weird to have one mechanic, but not the other.. :)
(on my 3rd playthrough now and I actually enjoy trying to make the planes 'realistic', although I am putting the fuels tanks inside the fuselage..)
You can see inside the fuselage if you zoom in all the way.
What if we use 1 fuselage piece only and just resize it. Can't split it in 2 then:)