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It is already possible to make T tails and twin and more engine planes with props. You just need to attach fuselage blocks to wings or tail stabs. Basically you will be one creating wing engine gondola out of it.
That's being said, I'd also love to have option to attach props to wings directly and some in-fuselage mounted jets especially cause we don't have fuselage nudge option here (yet?).
Note: i'm not trying to invalidate your opinion, you raised a lot of good points imo.
If making a T-tail involves tacking tail wing sections onto the vertical as-is, then we should be able to adjust the length of the vertical tip to make the horizontal roots make sense.
I get the flight model is very basic, and it should be for this kind of game. This isn't DCS.
But aircraft look the way they do for a reason.
Not only ends of wings. Whole wing surface allows fuselages to be attached to it. Haven't tried with tail stabilisers though.
Scaling or changing wing size would be nice of course, even if it may cause some gameplay balancing issues.