Sixty Four

Sixty Four

İstatistiklere Bak:
Could use difficulty (cost scaling) options
I kinda didn't want to get enough resources to make the inverse chasm, but I did anyways. I filled silos and let the game run in the background and came back every now and then. Once I'd finally made it, it looked like the situation would only get worse and so I'll be stopping there.

I'm at the point where making any new resource options are getting really expensive and/or stuck behind more pricey hell storage. If the cost scaled up more gently, I'd be more engaged with more building and shorter gaps between getting what I want. Likewise, I'm sure there's people out there who want a harder climb.