Sixty Four

Sixty Four

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Boring, too much clicking
Going to refund this. The squares arrangement doesn't tile nicely and there's way too much clicking.
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Showing 1-14 of 14 comments
klemmbyungi Mar 9, 2024 @ 10:57am 
yup, nice summery of the beginning of the game. mid and endgame is much more idle gameplay. that is if you arranged it that way :)
Iceflare Mar 9, 2024 @ 11:36am 
Huh... a factory sim that has clicking... It's almost like you have to play the game some to make it get simpler. Crazy concept. I recommend getting your refund and going back to Fortnight.
Originally posted by Iceflare:
Huh... a factory sim that has clicking... It's almost like you have to play the game some to make it get simpler. Crazy concept. I recommend getting your refund and going back to Fortnight.


I really don't understand the point of posts like this. Are you from reddit or something? How did you accomplish anything with a post like this?

I have hundreds of hours in factorio, oxygen not included, and puzzle games like hexcells and tametsi. I have never played, and never will play, garbage trash like fortnite.

This game is not particularly good, because it took me forever to get the entropy machine that crunched cubes for you, and I could see that with the way the scaling of the costs and the areas worked, that it was going to take another forever to make any reasonable progress.

I have no interest in clicking thousands, and thousands of times just to "play" a game, when it is unnecessary. I am very well aware that the point of this game is to reduce the required player input. Have you ever heard of an idle game called Crank? I've played and beaten that twice.

If I can tolerate and enjoy Crank, but I can't enjoy this game? Why on earth do you think you have the position from which you can just insult me?

Grow up lol.
Iceflare Mar 9, 2024 @ 12:39pm 
Originally posted by Mask:
Originally posted by Iceflare:
Huh... a factory sim that has clicking... It's almost like you have to play the game some to make it get simpler. Crazy concept. I recommend getting your refund and going back to Fortnight.


I really don't understand the point of posts like this. Are you from reddit or something? How did you accomplish anything with a post like this?

I have hundreds of hours in factorio, oxygen not included, and puzzle games like hexcells and tametsi. I have never played, and never will play, garbage trash like fortnite.

This game is not particularly good, because it took me forever to get the entropy machine that crunched cubes for you, and I could see that with the way the scaling of the costs and the areas worked, that it was going to take another forever to make any reasonable progress.

I have no interest in clicking thousands, and thousands of times just to "play" a game, when it is unnecessary. I am very well aware that the point of this game is to reduce the required player input. Have you ever heard of an idle game called Crank? I've played and beaten that twice.

If I can tolerate and enjoy Crank, but I can't enjoy this game? Why on earth do you think you have the position from which you can just insult me?

Grow up lol.

I've got hundreds of hours in the same kinds of games. I find it incredibly disrespectful for you to make a post and trash the game in the first few words. It's fine if you don't like the game and find it to difficult to put in the 3 or 4 odd hrs it takes to get to the first part of automation.

From that point, if you had put in 10% of the effort you originally had, you would have got to the point that you could nearly fully automate the game.

For someone who is a puzzler and factory sim person... I find it massively hypocritical to complain about the first 5 to 8 hrs of a game. Not to mention that it's dirt cheep.

What exactly do you expect for 7 dollars?

I've been playing for almost 80 hrs and 60+ have been afk full auto. Before you smash me for that. I bet you any money that your several hundred hours on factoryo are not all with you being fully attentive so don't go there.

I made that comment because It had just as much effort as your 3 sentence post.
Crunchy[Daz] Mar 9, 2024 @ 3:08pm 
Originally posted by Mask:
Originally posted by Iceflare:
Huh... a factory sim that has clicking... It's almost like you have to play the game some to make it get simpler. Crazy concept. I recommend getting your refund and going back to Fortnight.


I really don't understand the point of posts like this. Are you from reddit or something? How did you accomplish anything with a post like this?

I have hundreds of hours in factorio, oxygen not included, and puzzle games like hexcells and tametsi. I have never played, and never will play, garbage trash like fortnite.

This game is not particularly good, because it took me forever to get the entropy machine that crunched cubes for you, and I could see that with the way the scaling of the costs and the areas worked, that it was going to take another forever to make any reasonable progress.

I have no interest in clicking thousands, and thousands of times just to "play" a game, when it is unnecessary. I am very well aware that the point of this game is to reduce the required player input. Have you ever heard of an idle game called Crank? I've played and beaten that twice.

If I can tolerate and enjoy Crank, but I can't enjoy this game? Why on earth do you think you have the position from which you can just insult me?

Grow up lol.

Buys a game based around clicking, complains about having to click so much. Okay. When people tell them they shouldn't have bought a game they clearly won't like, they start telling other people to grow up. Okay then.

Good luck with that, i'm sure it will work out perfectly.
Daniel Mar 9, 2024 @ 7:35pm 
I would brush up on your reading comprehension bud

https://imgur.com/a/GNLiFKI
goob Mar 9, 2024 @ 11:54pm 
compared to Factorio then yes it's bad, but tbh which game would you compared it to. In Factorio you can do alot of things with the same amount of time spending on this game, i've seen my friend spend 3 days for a single upgrade that literally does nothing just increase the storage size.

can someone explain why this game is good without excuse that it's only 7 dollars
Bmx Bandit Mar 10, 2024 @ 7:39am 
I kinda agree with OP, i had to refund it because my tunnel carpal syndrome... :steamsad:.
A bit less click would be cool
Ziltoid Mar 10, 2024 @ 8:57am 
An autoclicker or infinite click mouse macro (like for example Logitech G-Hub allows you to define) also helps.

But of course, that won't help with the reading comprehension problem.

Originally posted by goob:
can someone explain why this game is good without excuse that it's only 7 dollars

That would be a matter of taste but for me, it's a very interesting take on the factory game concept with more emphasis on puzzle / problem solving / efficiency-before-quantity style gameplay than automation/scale gameplay. Impressive accomplishment by a solo developer. Plus, it looks damn nice and has some truly unexpected twists.

And it's only 7 dollars.
starslayer Mar 10, 2024 @ 10:13am 
So, I ran into this game somewhat blind based on an ars author recommendation. So no grand strategy before I started, some misunderstanding of how a machine works requiring me to sell and rebuild, and other 'new to this game, but not to strategy simulation games in general'.

Total block clicks to achieve block click automation to the point where clicking is no longer effective = ~3000

If that's too much, then that's too much, butt it is certainly not an astronomical number.

As of block click automation its fuelling machines- which is still clicking, but significantly less.

Looks like total automation happens at around the 6-7 hour mark as I can see the 'silo' and an achievement hint to put two of them next to each other, just don't have enough of the green stone to do so.
hthought Mar 10, 2024 @ 12:55pm 
100% agree, too much lame clicking.

Clicking is always super boring, I don't get why there's not more automation. Nobody likes to have to click every 2 minutes to reload buildings, this is super tedious and non fun at all. The fun is always in progression and non repetition.

The silo is laughable in regards to automation. Low range, very expensive, practically unusable. And you have to reload that too? LOL. What's the point of having to reload an automation building ? So dumb.

It's a shame cause the game would have been fun but the clicking basically has me dropping out and wishing i could refund this in the 6 hour mark.
Last edited by hthought; Mar 10, 2024 @ 1:00pm
Ziltoid Mar 10, 2024 @ 4:43pm 
Originally posted by Mask:
lmfao, your counterargument was to legitimately refer to the user-defined tags. Wow I needed a laugh like that this morning, thank you.

You could also have read the very first sentence of the description on the shop page, which clearly states it's a clicker game with a goal of automation. Or the dozens of reviews that tell you it isn't an automation/idle game.

Anyway, you've made up your mind and I hope you get your refund - in which case, there's really no need to keep complaining about it and calling people names.
xepherys Mar 11, 2024 @ 6:09am 
Bro, you are a whole-ass ignoramus.

First of all, the literal first sentence of the About this Game section on the store page: "Created by a solo developer, Sixty Four is a clicker game that gradually becomes more idle with every machine you unlock, up to the the ultimate goal of full automation."

Maybe that's too many words for you, so let's condense: "Sixty Four is a clicker game..."

So yeah, the game description is 100% honest, and you are 100% dumb as a rock. Frankly, after that debacle, I don't believe anything else that you've said. You sound like a tween with angst issues that gets off on spamming ♥♥♥♥ reviews because it gives you some sort of power trip. You may NOT be that person, but it's exactly what this thread makes you sound like.

And you have the fortitude to tell someone else to "grow up"? LOL yeah, buddy... good joke.
Bruce Mar 12, 2024 @ 6:32am 
We're locking this thread as it has devolved into non-productive argument. Thanks for your understanding.
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