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Rapporter et oversættelsesproblem
However the game is intentionally difficult and there is a good reason for that. In any tycoon game, once the player has the money solved, the challenge is gone and the game becomes boring. We love tycoons and have played them for decades and regardless of theme or gameplay mechanics, all tycoons have this issue. Once you solve the money, the game is no longer fun.
At the same time it is difficult to make the economy in such a way that it's balanced at the beginning counting single dollars, through mid game with movies making hundreds of mil to end game where movies make billions. Which is why the cost progression is not linear, because the income from movies also isn't. To address some of your points:
You can make more movies at a time, either from unlocking the production office level 2 or from just building more of the level 1 buildings.
The priorities setup have hints in production offices starting from level 2. We have some ideas how to improve this game mechanic, but we'd also like to hear some interesting suggestions from the players to weigh all options first.
Workers can't decide the production for you, that's up to you to decide which people go where. Especially once your studio gets bigger and you make more movies at the same time.
Don't spend too much on it early on then. There is a mechanic in the game to make it optional. Marketing is at your discretion and technology doesn't need to be researched, it can be bought. If you want to be the best, than the research costs a lot. But if you don't research, you can still buy the technology a bit later on from a comptetitor for significantly less.
You start the game with a loan and if your studio is doing well, by the 5 year mark you can be debt free.
The initial movie sizes are indeed not going to be screened for long. You need to move into bigger productions to make more money.
Selling scripts and stuff is something we have planned for a future content expansion. Indeed a bigger, better movie generates income much longer.
You can. In the financial overview of your studio.
It is big enough to fit everything you need early on and you can expand at your own pace with varios lot sizes.
We hear this a lot recently and we agree. We'll definetly add a new mechanic to be able to search for specific roles.
That is also something we are aware of and an improvement to this is in development. The first big update after the upcoming 2.0 release will make construction less restrictive.
We'll add the button just for you but there is really no benefit to it. The game currently contains about 730 movies. They take up about 45mb. That's about 0.2% of the games current install size. If you'd make over 7000 movies, that would be still less than 2% of the game install size.
You can check in the game installation folder, it's the MovieDatabase folder. The Cinema corresponds to the "FinishedMovies" folder.
Is autosaving an issue for you? Let us know why.
Something I've been doing to ease this issue for now is place 2wide pavement well ahead of placing buildings and place a bench,square garden,and recycle bin every so many squares along the pavement with the occasional training mat . Its not a perfect fix but it does help