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Do you realize that both statements kind of contradict each other? Also, if anything the previous system was more of a novice trap regarding how easily people died while opening crates. I'd say it was easier to obtain higher tier weapon killing than directly from a crate, but that was also quite random most times
I actually would call fake this discussion about how you can lose or gain a weapon. Why? Because it's full of subjectivity, gameplay as a whole is ignored and just takes into consideration personal matters.
Meanwhile a skilled player can hold on to their Yellowboy or Spencer for the whole game if they're smart enough. I'm not saying it's wrong, far from it, but it does put less skilled players at a pretty severe disadvantage.
the stock weapons you can start with in shootout are already the most reliable and strongest weapons you could ask for, i dont see a point complaining about the cash system considering the weapons given to you for free are already strong enough.
unless you were a player who can only rely on chest weapons, i dont see any issue with the update