Fistful of Frags
Aiming? How to shoot?
So I don't get this game. I played it a few years back and it was so much better. I never had this much trouble firing before. I feel like the crossair doesn't even work at all. Like in TF2 or L4D2 you aim at body and it hits the body. So I don't get it.

I can't figure out tracking or anything with this game because it just doesn't feel right. Even when I'm sitting and trying to aim I can bearly land a single shot at anyone.

Also, every gun in this game oneshots you and is completely OP. There's this one pistol that just one shots over and over and over.

I actually want a time machine so I can play the old version of the game again.
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Showing 1-15 of 33 comments
omar Jul 8, 2017 @ 6:47pm 
the guns in this game are generally quite inaccurate compared to other fps games and running, jumping, being on a ladder or swimming will all completely ruin your accuracy.

on your crosshair you'll see a little indicator saying "accuracy: x%" which will be anywhere between 1 and 100. imagine your accuracy as an invisible cone in the 3d space, with the tip starting from your character and expanding outwards in the direction you're aiming. the accuracy percentage you see on the crosshair tells you how wide or narrow this cone is. 100% is infinitely thin (a straight line, your bullet is guaranteed to land exactly where you aim) and 1% can be extremely wide to the point that it will cover almost the entire screen (or maybe all of it depending on field of view settings...)

(it's kind of unimportant, but maybe worth knowing that 1% is not actually a single value but actually a range of very low hidden values - not all 1%s are created equal :steammocking:)

anyway, how accurate any given percentage is is something that you will learn to know by feel as you play the game more. any given percentage will have a sort of "accurate range" where your shot is absolutely guaranteed to hit the body or head of an opponent if you aim in the very center of it. with an accurate gun like the schofield this can be several dozen meters away from you, but with an inaccurate gun like the mare's leg it can be just a few.

(side note, sawedoff shotgun uses a cylindrical spread pattern instead of a conical one, no other gun is like this)

the basic idea of the gunplay in fof is that you want to either walk, stand still, crouch, or half-walk (fire while transitioning into walking from running) when you shoot, and put yourself close enough to the enemy that the RNG of the inaccuracy of your gun is very unlikely or impossible to make you miss. whichever movement is best depends on all kinds of stuff like range and the weapon you're using and how much hp you have and level geometry but that's stuff that you will naturally learn with experience. positioning is more important anyway, and unless you can afford to gamble a bit you shouldnt be shooting at people at long range with handguns or whatever other situation that's heavily reliant on luck.

fof isn't just a game where you can click on people and expect them to fall over, it's deeper than that and takes a good amount of coordination between your movement and your shooting to even land any hits in the first place. it's the same principle that counter-strike uses in its gunplay, but much slower paced and taken to an extreme level. the huge amount of RNG might be a turnoff - especially considering how slow the guns shoot - but it doesn't actually introduce as much luck as it appears to on paper.

tl;dr dont shoot when running n00b
My god that is just too much for a shooter game. I may just say screw off to this game. I never got into CS:GO either actually. I may just uninstall this game because it's not what I loved in the past. It was a great game back then before this accuracy system.

I miss the past version of this game when it was fairly fast paced. Like I could sit down and relax and just score a few dudes. Now it's lost it's casual lust that I used to enjoy so much. Doesn't help that the entire fanbase is all pros even on casual. Unlike TF2 where if I don't want to play with vets that day, I can just join a PUB.

Also the accuracy doesn't work. I can be standing with a revolver while shifting and holding M2 and my gun doesn't go above 50 percent.
Last edited by Your Majesty Padded Gamer; Jul 9, 2017 @ 1:56am
rectum relish Jul 9, 2017 @ 2:50am 
i only have 8 great hours in this, and i don't know the older version, but i don't care. I can aim perfectly fine and it seems that when people kill me, their aim is perfectly fine too. But its the slow-ish reload im getting at. It also effects my aim when i reload my gun, my aim goes down then up and i don't hit the guy. And evrytime i reload sometimes i get slow and i can't get away from the person in time. I use every gun and i get slow when i try to run after i shoot the bullet and reload.
B Dawg Jul 9, 2017 @ 2:55am 
Originally posted by Star Fire:
I can be standing with a revolver while shifting and holding M2
Holding M2? There's your problem :P That's pretty much only for point blank shootouts.
Originally posted by B Dawg Ⓢ:
Originally posted by Star Fire:
I can be standing with a revolver while shifting and holding M2
Holding M2? There's your problem :P That's pretty much only for point blank shootouts.
Even when I don't hold M2 I still have problems. I have shot while not fanning.

God I miss when fanning ACTUALLY ♥♥♥♥♥♥♥ WORKED. A few years ago.
Myia Jul 9, 2017 @ 4:07am 
Originally posted by What_Is_First:
evrytime i reload sometimes i get slow and i can't get away from the person in time. I use every gun and i get slow when i try to run after i shoot the bullet and reload.
its supposed to do that, see it as the game punishing you for missing, you should just get the meele weapon of your choice out and try that instead its often more sucessful or (im supposing you use the schofield) switch to a weapon that can reload single bullets
omar Jul 9, 2017 @ 5:34am 
Originally posted by Star Fire:
My god that is just too much for a shooter game. I may just say screw off to this game. I never got into CS:GO either actually. I may just uninstall this game because it's not what I loved in the past. It was a great game back then before this accuracy system.

I miss the past version of this game when it was fairly fast paced. Like I could sit down and relax and just score a few dudes. Now it's lost it's casual lust that I used to enjoy so much. Doesn't help that the entire fanbase is all pros even on casual. Unlike TF2 where if I don't want to play with vets that day, I can just join a PUB.

Also the accuracy doesn't work. I can be standing with a revolver while shifting and holding M2 and my gun doesn't go above 50 percent.

well this is a remake, the vision of the mod (pre-steam version) was a bit too convoluted and the game was basically remade from the ground up reusing assets and visual style with totally reworked gameplay. it's not supposed to resemble the mod, it's supposed to be a unique ultra-slow approach to the arena shooter model. if you dont like it then oh well, i guess fof isnt the game for you. it's not a popular style and the lack of long-term players reflects that

the fanbase is not 'all pros even on casual', the players dramatically thin out the higher up the skill ladder you climb. the majority are bottom feeders with only a handful of big fish lying around. it's a result of the game being incredibly obtuse to learn, a lack of experienced players to let people know whats going on, a lack of resources and tutorials, and cough other issues. in other words, noobs beget noobs, and it's not easy for any given player to have both the dedication, interest, and success in improving and getting good at the game.

for a game that's small like this there's not really any room to complain about who you get to play with, so long as they're humans that should be good enough. i only have players populating servers in my region 1-5 hours a day and i almost never get a choice of more than 1 game mode :steamsad:

for the record M2 is not ironsights, it is fanning the hammer. you lose some damage, movement speed and accuracy (and have to wait for crosshair time) in exchange for a faster fire rate. it's been well nerfed in the past so it's very situational now but still pretty useful on some guns (eg mares leg). you shouldn't use it as a default firing mode and DEFINITELY not at anything except close range.

make sure to read what i said about accuracy numbers above before you have some complaint about number things. understand that 50% accuracy doesn't mean 50% chance to hit, or 'too rubbish to bother with' or whatever. this game takes a lot of learning and has a high skill ceiling so a bit of patience and humility will take you a long way if you like it...
omar Jul 9, 2017 @ 5:47am 
Originally posted by What_Is_First:
But its the slow-ish reload im getting at. It also effects my aim when i reload my gun, my aim goes down then up and i don't hit the guy. And evrytime i reload sometimes i get slow and i can't get away from the person in time. I use every gun and i get slow when i try to run after i shoot the bullet and reload.

1. the "aim going down then up" is called crosshair time - just pushing shift or letting go of a movement key isn't enough to get your accuracy up high in this game, you have to wait for the crosshair time of the gun you're using as well. this is different for each gun and is part of the balance between the weapons. for example the remington army and walker have very long crosshair times but the volcanic and deringer have very quick ones, so they are able to get high accuracy shots out earlier than the former. make sure to take crosshair time into account after reloading, because even if you are standing still and unable to shoot, reloading does reduce your accuracy, and so it takes more time than just the time of the reload to be able to start shooting.

(side note: alternatively you can quickswitch by pushing 'last weapon' twice fast or switching to melee and back, but this is a trickier technique that not only requires precise timing, but also leaves you prone to a particular annoying glitch with dual-wielding and isn't all that lucrative in the first place)

2. reloading reduces your movement speed. this is something that will take a fair bit of practice to learn to manage and there are a lot of advanced techniques and basic rules of thumb that you can have under your belt to reduce the chance of getting caught unable to shoot while reloading.

some on this topic:

1. reload in safe places where you can - i recommend doorways, obscure hiding spots, and next to cover that you can duck behind if you see someone (or just behind it)
2. if you are using a weapon that loads shots one by one, don't be afraid to cancel the reload (either quickswitch or just hold LMB/RMB) and just fight with one or two shots and your kick.
3. if you are using a weapon that loads all shots together, see if you can either escape, waste time behind cover long enough to finish the reload, or use a backup weapon such as melee or a deringer you found on the ground. always remember that 1 shot is better than 0 and you miss every shot you dont take.
4. if you need extra speed to get behind cover and aren't already committed to a reload, you can switch to melee for the extra speed boost, then jump forwards at high speed and switch back to the weapon and reload immediately as you jump. if you know how to bunnyhop you can do this to maintain that extra speed for one more jump. for this sort of situation it's an invaluable movement technique...
5. do NOT walk down an empty hallway or through a big room with your back turned while reloading, you will get stuffed in the crust and baked to melt
Petralicious Jul 9, 2017 @ 6:48am 
One shot..?
If anything the old versions had guns dealing more damage than they do now.

Also right click is spray and pray on all one handed guns.
Deadbubble Jul 9, 2017 @ 7:49am 
Originally posted by Star Fire:
My god that is just too much for a shooter game. I may just say screw off to this game. I never got into CS:GO either actually. I may just uninstall this game because it's not what I loved in the past. It was a great game back then before this accuracy system.

I miss the past version of this game when it was fairly fast paced. Like I could sit down and relax and just score a few dudes. Now it's lost it's casual lust that I used to enjoy so much. Doesn't help that the entire fanbase is all pros even on casual. Unlike TF2 where if I don't want to play with vets that day, I can just join a PUB.

Also the accuracy doesn't work. I can be standing with a revolver while shifting and holding M2 and my gun doesn't go above 50 percent.

Thats because you're fanning. Don't fan if you want accuracy.
riZn Jul 10, 2017 @ 6:44am 
Only the Walker is a one-shot kill handgun (if you don't shoot at the limbs) or a Peacemaker headshot. Even the Schofield that's the most powerful starter handgun only deals a 80 damage headshot. The other one-shot kill weapon is the sharps rifle. The Smith carbine and Bow & Arrow are one-shot only when you land a headshot.

There's a certain rhythm to aim properly in this game: although standing still gives you the best accuracy, you don't want to remain motionless because that's going to get you killed very fast.

But you can slightly dodge, remain still for a few moments to regain your aim and then, when the aim goes back to maximum accuracy, you make your shot and that will be very accurate.

That will give you the best of both worlds: you will not get killed because you're dodging and you will benefit from the best accuracy that remaining still provides you. It takes practice though, because you will only have a few seconds to aim your shot and you have to keep moving in order to avoid your enemies' bullets.

Regarding the % accuracy, that informs you about the fire spread. A 99% accuracy from a rifle means that, the point you've aimed at is exactly where your shot will land. A lower accuracy percentage means that the aim is not exactly shaped like a dot, but more like a small circle and your shot can land anywhere within that circle. So that means you shouldn't use your gun very far because that will increase your chances that your shot will miss.

Also, a few tips:
1 - Don't aim while crouching, your head will be placed where your chest used to be and that's where most players aim at, so you're making a headshot easier for them. A crouch is very rarely used when you need to gain a few extra accuracy %s to aim very far, not in a regular gun fight in short/medium distance.

2 - Don't hold shift to regain accuracy while walking slower, that will make you an easier target and even worse: it lowers your accuracy percentage by a few %s.

3 - Don't fan (hold mouse2), this will make your weapon VERY innacurate. Fanning is best used when your enemy is at point blank range and you need to finish him off very quickly (usually some guy coming at you with a machete when you're low on HP).

I hope these tips are useful to you.

Last edited by riZn; Jul 10, 2017 @ 6:47am
B Dawg Jul 10, 2017 @ 7:00am 
You forgot the Mare's Leg headshot, also a 1 shot kill.
riZn Jul 10, 2017 @ 7:04am 
Originally posted by B Dawg Ⓢ:
You forgot the Mare's Leg headshot, also a 1 shot kill.
Not only that, I forgot this gun even existed in the game. :P Thanks!
Last edited by riZn; Jul 10, 2017 @ 7:04am
Brick Jul 10, 2017 @ 7:52am 
The yellowboy can also one shot headshot at close range
omar Jul 10, 2017 @ 4:12pm 
Originally posted by riZ|n:
Regarding the % accuracy, that informs you about the fire spread. A 99% accuracy from a rifle means that, the point you've aimed at is exactly where your shot will land. A lower accuracy percentage means that the aim is not exactly shaped like a dot, but more like a small circle and your shot can land anywhere within that circle. So that means you shouldn't use your gun very far because that will increase your chances that your shot will miss.

Also, a few tips:
1 - Don't aim while crouching, your head will be placed where your chest used to be and that's where most players aim at, so you're making a headshot easier for them. A crouch is very rarely used when you need to gain a few extra accuracy %s to aim very far, not in a regular gun fight in short/medium distance.

2 - Don't hold shift to regain accuracy while walking slower, that will make you an easier target and even worse: it lowers your accuracy percentage by a few %s.

3 - Don't fan (hold mouse2), this will make your weapon VERY innacurate. Fanning is best used when your enemy is at point blank range and you need to finish him off very quickly (usually some guy coming at you with a machete when you're low on HP).

I hope these tips are useful to you.

99% accuracy is not perfectly accurate. test it out at long range and you will see that there is spread just like everything else. for the vast majority of fights you'll take it's good enough but not all, better not to learn things wrong the first time...

inaccuracy is NOT "like a small circle", that's a terrible way to think about it. read my post above. inaccuracy is a cone (or a cylinder for sawedoff) so that's how you should think about it. a circle is a 2 dimensional object that has no business approximating where your shot might land infinitely deep into a 3d world. this is the same reason that you should never rely on the size of your crosshair to determine where you think the shot will land, just an indication of relative accuracy.

as for your tips:

1. crouching is perfectly fine for close-mid range shots when you are trying to pick a headshot on someone who is unable to shoot back at you. maybe they aren't paying attention, are reloading, have a melee weapon, all of these are good reasons for you to not care at all about your hitbox and just freely take the best accuracy opportunity available to you.

you can also use it when repeeking to throw people's aim off what they were expecting, see the controversial 'dolphin diving' technique in COD games for an equivalent

2. holding shift is perfectly fine for day to day shooting - you only have to wait for the crosshair time once as opposed to every single shot with counterstrafing, and then you're at near-standing accuracy as long as you stay walking. you can get the extra couple % accuracy back at any time by briefly stopping and then walking again if you think you really need it.

but a basic rule of thumb is to walk if you're using low-powered weapons that need several shots to kill, and counterstrafe if you can kill in one shot, or have really good cover to your advantage.

3. this time you pretty much explained whats up with fanning anyway even though you said "DONT USE IT!!" which is mixed messages bro :steammocking:

the thing about fanning is that it gets frags done faster when the opportunity shows itself. the rate of fire of a fanned mare's leg is more than twice that of a not fanned one. so for a group fight where there's lots of frags available, you can just pump damage into it with the mares leg and get more chance of more frags faster than you would have if you just went for headshots firing normally. or if you have a volcanic and find someone taking a weapon from a chest with their back turned, you can fan three shots into their back which is barely slower than going for 2 headshots (which would be extremely embarrassing to whiff... :P)

tl;dr don't not use fanning, don't not use walking, don't not use crouching.
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Date Posted: Jul 8, 2017 @ 6:19pm
Posts: 33