Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
The game could containt every variant of revolver but having too many wouldn't improve anything in any meaninful way.
This is a "fan project" of sorts and makes no money.
By the way there was some guide on how mods should be made, can't find it right now though.
And also Elise made a usefull thread in the workshop sub-forum for ressources and such.
I made a topic about this a few years ago. When the subject of dual-wielding came up, with the issues of the shotgun functioning, one player had a good suggestion.
A revolving carbine would actually be really nice. The zoom function of a rifle could be retained if firing both barrels were done by M1, tapping to fire the bullets, or holding it for half a second to fire the buckshot.