Epic Battle Fantasy 4

Epic Battle Fantasy 4

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ovni.demon Oct 23, 2017 @ 5:16am
What's the best distribution of stats items in your opinion?
In your opinion, what are the best stats item distribution?

For me, it's: EVA, ACC, HP, DEF, MDEF to whoever has the lowest

MP: Evenly (Natz need more Mana but also had base more MP, while Matt is less MP dependant but also has less mana, so I more often lack MP with him)

ATT: 1 part for Lance, 2 parts for Anna, 4 parts for Matt

MAG: 1 part for Anna, 2 parts for Lance, 4 parts for Natz

(Not too sure if ATT and MAG are the best distribution but I think that giving Anna and Lance a bit of stat items is more useful that giving everything to one since the bonus is additive)
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Showing 1-6 of 6 comments
Meddyan Nov 13, 2017 @ 12:54am 
I tend to run with Matt/Anna/Nat

All ATK goes to Matt, all MAG goes to Nat, ACC is split between the two and everything else goes to whoever needs it the most. Basically, concentrate offensive stats as much as possible while spreading defensive stats around. Anna gets no offense boosts because A: Matt is better at Physical and Nat is better at Magic so there's no point, and B: most of her turns are spent (de)buffing and general support so hardly gets many chances to attack. Anna contributes more damage just by buffs than she would do herself anyway.

My only gripe with trying to do this is that the game does not display their base stats on the stat boost screen, so whoever has the lowest of a stat can change depending on their equipment and it's a pain going into the stat screen each time to figure out who needs what.
TheAwesomeStuff Dec 20, 2017 @ 9:20am 
I usually use Anna, Matt, and Natz. I give (not usually to Lance, since I almost never use him) Honeycombs, Sushi, Beef, Donuts, and Lollipops to whoever has the lowest base HP/MP/DEF/MDEF/ACC. I give all my Ham to Matt, while occasionally feeding Anna some. I give all my Cake to Natalie. And I give most of my Candy Canes to Natalie, since she's my healer. I sometimes give them to the others if I feel their Evade is particularly low. Why have all your party dodge attacks occasionally when you can have the most important member dodge attacks almost all the time?
RegalStar Dec 28, 2017 @ 7:37pm 
I spread my attack and magic foods only to people who needs them, while all the defense/mp stuff goes evenly. Both damage formula and food work multiplicatively so low defense people don't really benefit from the food more than high defense people.
Huzzy Dec 28, 2017 @ 9:48pm 
EVA to support, ACC for damage dealers.

I generally go with Anna and Lance as pure supports so I tend to give a lot of the ATT and M.ATT buffs to Matt and Natz respectively, like 4:1 or even 9:2. But I'd consider giving Lance M.ATT too, since he also has AOE skills that are quite strong.

HP to Matt so he can tank, if Revive is on Natz I'd consider buffing her HP too, but I normally run revive on Anna and her base HP is kinda low, so it may not compensate over a single playthrough.

MP spread out, although I don't really remember Matt running out of it ever. Doesn't really matter much anyways.

DEF and M.DEF sort of follow HP, but I'd rather have them on whoever has revive more than I do about HP.
Lightside Dec 30, 2017 @ 4:53pm 
I decided to try and give all stats evenly among all characters (even though 99% of time I dont use Anna) and play on Epic difficulty only. I have only Godcat and the 4 boss rushes to pass and it is very entertaining/challenging.
(Epic Diff)
Matt & Anna = Share the Beefs
Natt = Nothing
Lance = All the Cake

And spread defense along Matt Anna and Lance.

Natt is actually a very good buff & debuffer, the Oak Staff & Slime Hat & Breastplate makes her nearly immortal, but her magical attack (and consequently healing) plummers to abysmall levels so you need Lance to do the healing.

Having Natt with no MAtck is a little tricky, and her massive HP pool makes healing her a exercise in futility, so I manly use the buffs & debuffs and send her to the background to heal.

Using Lance to heal have better DPS and using Natt to heal because the Accelerator you will more often then not have a Hyper Beam ready for you on the turn you are free to use him to attack, and deppeding on the enemies Power Metal & Vortex Cannon is very reliable.

The main advantage of using her like that is that she can go by without any food buffs, and you have something to swith in on the Dark Players Limit Breaks.
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