Star Trek: Resurgence

Star Trek: Resurgence

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migmax707 May 23, 2024 @ 5:14pm
54 Fps?
The game seems to be locked at 54 fps with no option to adjust it. Is this intentional? Is anyone else getting this?
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Showing 1-15 of 21 comments
Pakundo May 23, 2024 @ 5:19pm 
The game has a max fps cap of 62 (Not sure why you got 54), and seemingly only a third party fix could solve that.
migmax707 May 23, 2024 @ 5:31pm 
ok probably a conflict with something on my laptop. Ill try updating drivers and such. If not, I'll just wait to try it on my main rig.
Cheers
Geeks On Hugs May 23, 2024 @ 6:03pm 
My Desktop is locked at 60 FPS.

My Steam Deck is all over the place (but totally playable IMO)
Evil May 24, 2024 @ 7:23am 
sometimes when you are playing at a resolution that isnt native to ur moniter it can mess with the refresh rate *sometimes* since this game is 1080p max maybe that is the issue, also there is a mod floating around out there that fixes some resolution issues and adds widescreen support and uncaps the refresh rate etc that might help you.
SchweddyBalls May 24, 2024 @ 7:25am 
its running at 62fps for me no lags but its almost as if the baked in/cut scenes are like 45-55fps they feel and look laggy while the steam fps counter was solid 62 whole time. Its weird
Bernie May 24, 2024 @ 9:55am 
tv runs at like 30 fps historically and the pictures looked fine with no lagging, why is it desired in games to get more than 40 fps?
migmax707 May 24, 2024 @ 10:55am 
Thanks for the replies everyone turns out it was just in the cut scenes.

Originally posted by Bernie:
tv runs at like 30 fps historically and the pictures looked fine with no lagging, why is it desired in games to get more than 40 fps?

Yes, tv/movies majorly run at a max of 24 fps, but games and tv are not the same. Yes games are completely playable at 30fps, but objectively function and look better at a minimum of 60. I mean just jumping from 60 to 120+ with a proper monitor is noticeable when playing. Even if i could max out the graphics of a game i would wholeheartedly prefer turning down a few settings to get a stable 60+ fps than 30-45 fps.
Bernie May 24, 2024 @ 9:54pm 
Originally posted by migmax707:
Thanks for the replies everyone turns out it was just in the cut scenes.

Originally posted by Bernie:
tv runs at like 30 fps historically and the pictures looked fine with no lagging, why is it desired in games to get more than 40 fps?

Yes, tv/movies majorly run at a max of 24 fps, but games and tv are not the same. Yes games are completely playable at 30fps, but objectively function and look better at a minimum of 60. I mean just jumping from 60 to 120+ with a proper monitor is noticeable when playing. Even if i could max out the graphics of a game i would wholeheartedly prefer turning down a few settings to get a stable 60+ fps than 30-45 fps.
Thanks for the reply.
Morbsexual May 24, 2024 @ 10:34pm 
Originally posted by migmax707:
The game seems to be locked at 54 fps with no option to adjust it. Is this intentional? Is anyone else getting this?

https://github.com/Lyall/StarTrekResurgenceFix/releases/tag/v1.0.5

Get this mod. It will unlock your framerate and it also fixes widescreen issues ( my FPS is now over 100)
Last edited by Morbsexual; May 24, 2024 @ 10:35pm
Not Mr Flıbble May 25, 2024 @ 7:53am 
Originally posted by Bernie:
tv runs at like 30 fps historically
25, though I hear that some strange foreign people use 30.
bad_bender May 25, 2024 @ 9:11am 
Originally posted by Bernie:
tv runs at like 30 fps historically and the pictures looked fine with no lagging, why is it desired in games to get more than 40 fps?


Originally posted by Not Mr Flıbble:
Originally posted by Bernie:
tv runs at like 30 fps historically
25, though I hear that some strange foreign people use 30.

If I remember correctly, PAL was running at 25 and NTSC at 60 black/white and 59,94 with colors. And even more fun, old movies for the cinema had 24.
Those were wild times.
Last edited by bad_bender; May 25, 2024 @ 9:14am
Dave May 25, 2024 @ 12:43pm 
Originally posted by Bernie:
tv runs at like 30 fps historically and the pictures looked fine with no lagging, why is it desired in games to get more than 40 fps?

Oh you can see lag in TV/movies at 24 to 30 fps, but it's FAR FAR FAR more noticeable in games. Any FPS under 60 now a days is considered poor performance for a game unless it's a 4k game on a console.
Dave May 25, 2024 @ 12:48pm 
Originally posted by Pakundo:
The game has a max fps cap of 62 (Not sure why you got 54), and seemingly only a third party fix could solve that.

I'm running at 144 fps.

Just add the following to the engine.ini file under [SystemSettings]
t.MaxFPS=144
r.MaxFPS=144

This is what my section looks like. I disable all motion blur, dof, and chromatic abberation.

[SystemSettings]
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.SetRes=3840x2160
r.DepthOfFieldQuality=0
t.MaxFPS=144
r.MaxFPS=144

My engine.ini file is located here: C:\Users\David\AppData\Local\StarTrekGame\Saved\Config\WindowsNoEditor
Last edited by Dave; May 25, 2024 @ 12:51pm
migmax707 May 25, 2024 @ 12:51pm 
Originally posted by Dave:
Originally posted by migmax707:
The game seems to be locked at 54 fps with no option to adjust it. Is this intentional? Is anyone else getting this?

Issue with your PC, I'm running at 144fps.

Looks like it was because of the 60 fps lock. There's nothing wrong with my pc, I have a i9 9900k and a 3080 FE. I haven't had any real issues with running anything in a long while.
migmax707 May 25, 2024 @ 12:52pm 
Originally posted by Dave:
Originally posted by Pakundo:
The game has a max fps cap of 62 (Not sure why you got 54), and seemingly only a third party fix could solve that.

I'm running at 144 fps.

Just add the following to the engine.ini file under [SystemSettings]
t.MaxFPS=144
r.MaxFPS=144

This is what my section looks like. I disable all motion blur, dof, and chromatic abberation.

[SystemSettings]
r.DepthOfFieldQuality=0
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.SetRes=3840x2160
r.DepthOfFieldQuality=0
t.MaxFPS=144
r.MaxFPS=144

I'll check that out. Thanks
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