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I mean, the huge shield Rhogar are the biggest perpetrators of this so far. They've got that instant shield bash two-hit combo and inifinite guard unless you're using a "great" weapon two-handed along with the inability to get behind them whatsoever, they constantly circle to face you. They are giving me the most grief, they do way too much damage even with full Sentry gear and at level 40.
besides that they're probably one of the realy easy enemies the game throws at you -> parry or shieldcharge if you can't manage to use "great"-weapons...
you can't judge the game on a gameplay level when you haven't looked at it right mate.
from my point of view balance is absolutly okay, sure you can get pretty OP, but well i like it and you could get OP in every single Souls-title aswell...perhaps even easier.
LotF has technical flaws, no doubt, i'm probably one of the most vocal people about that (or was since the game is now running pretty good on my end), but the gameplay is on an objective-level quite stellar when you actualy look at it...most mechanics, deeper-combat and gear-options aren't just thrown in your face, there's lot's to play around with and quite some options and ways to build and gear your char effectivly.
running major faith-build on my PS4 currently and it's hella fun and quite strong with the right gear/skills.
Practice more and learn the mechanics, those huge tower-shield Rhogar aren't that bad - there are worse enemies in the game.
After a while you'll figure out how best to deal with the different enemy types.
You're also really low level, things get better once you flesh a build out more and have better gear.
Considering how much I've played through Demon's Souls, Dark Souls and Dark Souls II, this game feels considerbly less polished in terms of what enemies can do. LIke right now I"m fighting the Champion and the guy instantly charges anytime you heal, and him running into walls is POINTLESS since he instantly recovers by the time you reach him. Hell, I've seen him charge twice in a row with a wall "hit" in the middle. The enemies in this game are not very well designed in terms of fairness. They can power though attacks you throw at them and cause ludicrous amounts of damage even with high armor. And FORTY is "really low level"? The hell is the level and stat cap then for this game?
enemies who take a break if you have to sip a potion?
doing non-stop backstabs like in Souls?
the champion has a second bar beneath his healthbar perhaps you want to utilizie it's means, but you normaly don't need to: cause, as all the other Lords (and other bosses)alike, he has certain attack patterns which can be exploited.
besides there's poise in this game, which goes both ways, for you and enemies. there's just 2? (or just 1) who isn't affected by poise, which means: yes you can build to steamroll and stagger them and no, if you gear and level right they can't deal ludicrous amaounts of damage.
your making this sound like LotF was some unbeatable hard game, when perhaps most indepth player would rather say quite the opposite...perhaps cause there's no PvP it's quite easy to get your char downright OP (which is good thing, don't get me wrong).
I'm sorry but all i'm gettin out of this thread is that the game is too hard for you. You can either grind/lvl till you got your miserable 60 armor (don't forget armor doesn't save you from fire, poisen, magic-damage) higher and/or look at item/gear-guides and get better equip. Heirloom (upgraded) for example is a good starter weapon and you can get it pretty early, without much effort (think 120 damage...can't remember). Your level means nothing, it's the way you allocate your points and gear (if you can't dodge/parry/block)....40 means just 40 stat-points, not where they are and what your stats are.
look i'm not tryin to bash on you, but your claim is pretty crazy, when i'm (surly not a pro gamer) running through the game facetanking most things and one-shotting every mob except bosses (well some bosses die pretty fast too)....like most other guys who played this game for a while.
How about this? I'll record an enemy just shrugging off a Warhammer blow like it was nothing or instantly recovering from being poise broken. Since apparently my hundreds of hours in the three DS games means jack crap in a game that plays almost carbon copy like them except for the fact that enemies plainly, blatantly cheat(instantly recover, attacks that go through dodge, infinite poise, constantly facing you no matter how fast you move around you).
That said, I just accepted that the game is different from the Souls games, and once I got familiar with the nuances of the system, I was having a total blast. Sure, the combat may not feel as polished as Dark Souls' sublime combat, but it's still lightyears ahead of most action RPGs.
Yes you might be the only one. I just started ng+. I will tell you something. By the end of the first playthrough, i was one-shotting the wardens and the molten knights, those beefy guys with shields, not the pokey ones, if you know what i mean.
The key to all this is how you manage your resources. I don't know what your build is, but mine was a warrior with very high strength, next was endurance, then faith and vitality. The most important aspect is how you are using your spells. RAGE is by far an "easy" button in all fights. You activate rage and you can blast through any shields and do major damage to bosses as well. If you don't know what RAGE is, it is that spell which removes stamina restrictions briefly so you can keep swinging until nothing moves. The good thing is that RAGE re-charges very quickly (also because my faith is also high). Secondly, QUAKE is another one that you can use to devastate enemies, although the positioning can be wonky at times.
Bottomline, TLDR version is, if you manage your stamina well, by that i mean your attributes, and then your spells, this game will be a blast. One last point, if you are using weapons that scale with strength or faith, etc. you should try to use the luck rune as much as possible. It gives you the biggest bang for the buck in increasing your attack damage, more than anything else. I hope this helps.
Ok. Can you tell me what your build is and where you have invested your XP, and we can go from there?
STR: 23
VIT: 18
FTH: 15
END: 18
AGL: 8
LCK: 0
Usually sporting My Axe for pure damage, Spike for shield bearers.
Magic:
Prayer 3
Rage 1
Ram 2
That's all I can remember right now, going for a strength/fighter build. But shields are practically worthless in this as well, even using the Commanders dropped shield can only withstand a few blows before getting guard broken, not even mentioning the instant "Drain 160 Energy and then attack you with no pause" shield bash.
Ok so first, i think this is not bad, only thing is that i would have put more in RAGE. Secondly, you already have 6 points in spells but have not put anything in QUAKE. It opens up after 5 points in spells, but sounds like you ignored it. From now on, only put points in RAGE and QUAKE. The other two are worthless. so you can imagine some bad decisions you made, nevertheless, you can still get back on track. Third, I use Shields only on some occasions when i see enemies rushing a lot, otherwise, i try to do two-handed. "My Axe" was a really good two-handed weapon and continues to grow with strength. Normally you can do two swings before you run out of stamina, which is why you use RAGE. Pop RAGE any chance you get during fights and you will see what i mean, you can go swinging and will take anyone down. If you had more invested in RAGE, it would be great so please do going forward. This axe took me through 75% of the game until i got the greatsword.
My advise on attributes is that for every 3 points in strength put 1 in Endurance, then put some in faith. For now, don't need to put much in vitality. Get your strength, endurance, and some faith up. Most of all strength.
Also, your weight should allow you to do fast to mid-rolls, not a fat-roll cause that will be bad. So manage your equipment so that you are able to do fast rolls or mid-rolls.