Lords Of The Fallen

Lords Of The Fallen

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Singletree Oct 30, 2014 @ 9:57pm
Class balance issues
I get the impression that people who like this game are playing the Warrior class. I'm playing a Rogue (actually a Ranger) and half a dozen hours in, the game seems terribily imbalanced. I basically have to rely on dodging to survive, but find that getting close enough to attack is a recipie for death with some enemies because I can't mange to land a blow and roll out of the way in time to avoid getting hit. The horrid camera compounds the issue, becuase locking on causes the camera to spin when you swing, making the roll direction somewhat random Anyway, I have 500+ hours on the Souls games and find this one to be extremely frustrating in comparison. Mostly becuase it seems to require a level of percision greater than it can accomodate. At least for light armor based classes. Am I alone?
Last edited by Singletree; Oct 30, 2014 @ 10:00pm
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Showing 1-15 of 25 comments
TastyCool Oct 30, 2014 @ 10:33pm 
With your Ds1 and Ds2 you have played 193 hours total.. Just saying. :Burn:
Lusoka Oct 30, 2014 @ 10:36pm 
Steam Time, console time. Same thing.
UnCheat Oct 30, 2014 @ 10:42pm 
I am that warrior player :p
But I tested roge class and found the parry tactix good to use cuz almost the simillar damage as warriors do. Some enemies should me killed by backstub and immune enemies are pretty hard to kill(compare to warrior class) but also much fun to do that. So it depends on your gameplay style!
p.s. I don't use any sort of magic too. And it makes these classes very fun to play
Last edited by UnCheat; Oct 30, 2014 @ 11:06pm
nangasaur Oct 30, 2014 @ 10:48pm 
I'm almost completely through the entire game...with a Rogue...and I absolutely love the game. Yep, call me a fan. I love the game so much, I spend hours in this forum after my daily playing, just responding to threads to help other people figure out parts of the game.

But I'll be honest and say I've really played my rogue almost like a warrior. The sneaky sneaky aspects of the game are just a bit too difficult, compared to just brute forcing everything with my Heirloom+. I only gave up the Heirloom+ after getting Annihilator's hammer...which has a higher base damage (no dmg scaling...it's based on Faith stat), but it's special move...the two-handing leaping attack, is just all the more devastating.

DON'T...I repeat...DO NOT attempt to use the special attack of Annihilator's hammer on the mage mobs that put up a dmg shield. If you hit them with the special attack while they have damage shield up, it reflects 10k damage back at you...basically 1-shot killing yourself, and killing the mob, too. Learned my lesson real fast on that, LOL!
Last edited by nangasaur; Oct 30, 2014 @ 10:48pm
Singletree Oct 30, 2014 @ 10:49pm 
Originally posted by Qc DateRapePredator:
With your Ds1 and Ds2 you have played 193 hours total.. Just saying. :Burn:
Plus my time for DS1 (200 hrs) on Xbox 360, DS2 (100 hrs) and Demon's Souls (50 hrs) on PS4.
Done25 Oct 30, 2014 @ 10:50pm 
Never bother with light armor. Just find the heaviest thing you can and slap some power runes on it for that tasty bonus armor.
Yayo_Ink Oct 30, 2014 @ 10:56pm 
can i ask why you picked light armor over medium? i would take the light armor for the cleric, and to get fast rolls with medium on a rogue you shoudl use the luck runes in ur sockets. thats what ive done in teh game as a rogue, i use daggers or short swords, and i havent really had this problem. the only pain is daggers vs the big ass shield dudes, and if thats the case i just switch to any short sword and stagger them. something ive noticed in threads is rogues arent using buckler shields at all lol. they are super light, and you can ♥♥♥♥♥♥♥ parry mobs. dark souls dudes should be eating this up. idk rogue isnt that hard, but if ur forcing warrior moves on a rogue, yeah. ur gonna get slammed
Singletree Oct 30, 2014 @ 10:56pm 
Originally posted by Done25:
Never bother with light armor. Just find the heaviest thing you can and slap some power runes on it for that tasty bonus armor.
Right. But that's exactly my point. Is this game not playable with light armor and duel-wielding daggers? Maybe that style is intended for ng+?
Mij Oct 30, 2014 @ 10:59pm 
honestly, i was having trouble on the infiltrator because i was using "light" armor because i figured it'd be faster. Switched it up to a medium set that had far more defense but put me past the weight break point for fastest movement speed, it barely scratched me.

Once you understand the breakpoints you'll be able to gear around them. if your weight bar number is green(33%?) then you're moving the fastest. if it's white then it's medium and red (75%+?) then you're slow. obviously going over your max weight turns you into a slug and not even worth considering.

But my point is use agility weapons that are considerably faster than strength weapons and more energy efficient (imo), agility naturally gives lots of energy for you to dodge after attacking because the energy rewards from pumping agility, and learn to hit whatever armor breakpoint you want. There's not a HUGE benefit to being lightly armored. Don't think of "light armor = fastest". you can reach the fastest weight breakpoint with a mixture of heavy/medium if you have enough runes/max weight. It's a strange system, but I honestly like it.
Mij Oct 30, 2014 @ 11:01pm 
Also worth noting the "classes" dont define you to anything other than your magic. It's perfectly feasable to be a light Warrior or a Heavy strength rogue. the choice only locks you in a few starting stats and your choices of magics, which afaik arent amazingly impactful anyhow
Yayo_Ink Oct 30, 2014 @ 11:02pm 
its not really that strange of a system. at the beginning of the game you are given the choice, warrior gets heavy armor, rogue gets medium, or cleric gets light. i dont know what game you guys are playing, maybe aion? where you think a cleric is some sort of tank and the rogue is a paper airplane? fix ur stat points and runes so that ur roll is green. thats it dude.
Singletree Oct 30, 2014 @ 11:04pm 
Originally posted by j.:
can i ask why you picked light armor over medium? idk rogue isnt that hard, but if ur forcing warrior moves on a rogue, yeah. ur gonna get slammed
So there are nine classes total. I'm playing a Ranger, light armor with Solace magic. My intent was to be agile, attack with duel weilded daggers, and use magic for protection and healing since I don't have the benefit of heavy armor. Apparently that play style is a poor choice,
Mij Oct 30, 2014 @ 11:06pm 
Originally posted by Singletree:
Apparently that play style is a poor choice,

It's not a poor choice, just approaching it with the idea of "I'll only use light armor" is one dimensional and you're backing yourself into having less defenses than available to you. if you mix it up with medium and heavy your defenses will sky rocket.

Of course if you want to confine yourself to "only light armor" then you'll find yourself having a rougher time than someone who gets fully beefed up in heavy armor, but that's a personal choice to play that way, not class imbalance.
Singletree Oct 30, 2014 @ 11:10pm 
Originally posted by Midgeski:
honestly, i was having trouble on the infiltrator because i was using "light" armor because i figured it'd be faster. Switched it up to a medium set that had far more defense but put me past the weight break point for fastest movement speed, it barely scratched me.

Once you understand the breakpoints you'll be able to gear around them. if your weight bar number is green(33%?) then you're moving the fastest. if it's white then it's medium and red (75%+?) then you're slow. obviously going over your max weight turns you into a slug and not even worth considering.

But my point is use agility weapons that are considerably faster than strength weapons and more energy efficient (imo), agility naturally gives lots of energy for you to dodge after attacking because the energy rewards from pumping agility, and learn to hit whatever armor breakpoint you want. There's not a HUGE benefit to being lightly armored. Don't think of "light armor = fastest". you can reach the fastest weight breakpoint with a mixture of heavy/medium if you have enough runes/max weight. It's a strange system, but I honestly like it.


Thanks. That's very helpful and likely explains my frustrations. I assumed there was a significant movement/energy benefit to light armor over medium, but if that's not the case then I'll armor up. Not sure why light armor even exists if there's no advantage to it, but that's ok.
Singletree Oct 30, 2014 @ 11:14pm 
Originally posted by Midgeski:
Originally posted by Singletree:
Apparently that play style is a poor choice,

It's not a poor choice, just approaching it with the idea of "I'll only use light armor" is one dimensional and you're backing yourself into having less defenses than available to you. if you mix it up with medium and heavy your defenses will sky rocket.

Of course if you want to confine yourself to "only light armor" then you'll find yourself having a rougher time than someone who gets fully beefed up in heavy armor, but that's a personal choice to play that way, not class imbalance.
Point taken. I made some bad assumptions by assuming a rogue type character would benefit most from light armor. But in all honesty, the thought of a tank attacking with duel-wielded daggers seems a bit silly.
Last edited by Singletree; Oct 30, 2014 @ 11:15pm
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Date Posted: Oct 30, 2014 @ 9:57pm
Posts: 25