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But otherwise just cheap kill them with the ranged glove. Then keep out of it's way.
What? Dark Souls is vastly superior in combat mechanics over this game.
Enemies just get too high HP.
You chip away at a boss health. All except the first so far have started to summon extra enemies.
Plenty of enemies are hitting faster with heavier weapons than you are hitting with daggers.
There are no resting times for enemies and will just continue to spam moves unless they use a shield.
Most enemies I've encountered so far have an attack that will stun you through your shield.
Weapons are just not growing in strength and I could very well just go around with my first daggers without a problem. Well with the exception of a new daggers that was a quest item.
There is an enemy that can jump attack, shoot ranged attacks, can attack when you're behind it and grab you from the front. He seems to pop up quite a bit.
The game just feels too cheap. It's trying its hardest to kill me. Dark Souls did that a few times, but this game tries to do it all the time.
Dark Souls gameplay mechanics where the best. They where fair but still hard. With knowledge you could do so much more. Dark Souls 2 was more cheap though. But the first Dark Soul was awesome. Each weapon actually felt somewhat useful.
This is what I'm rocking
http://steamcommunity.com/sharedfiles/filedetails/?id=463633900