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If you're seeing speckles beyond what you'd expect to see with RT, and you have Ray Reconstruction Legacy on, that's the problem. Transformer is working now but I also feel like that looks too weird in cutscenes to bother with it, and you get a chunk of performance back for not using it too. For RT, best visual fidelity and performance is to have whatever RT you want on except for Ray Tracing Shadows (which should be off: use High/Very High Shadows instead) and Ray Traced Ambient Occlusion (SSAO tends to get the most consistent contact shadows, and it's light on resources by comparison).
i have all on high with frame gen, the game is in an ssd nvme, no ray tracing activated
Broken with some stutters and some things invisibles. I have no problems with the game in gameplays, my major problem with the game is that the cinematics runs bad. The cinematics dont run bad always, there are scenes that work fine, but some of them are broken at least in my personal experience.
I get that in combat. The music just cuts, and would randomly start again.