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Also you're prolly hitting the vram limit or thermal throttling. (around +63C gpu's will throttle mostly the higher the temps go, and at around 88C they will turn off, depends on the gpu, but mostly similar for all the gigabyte nvidia gpus)
So use lower resolution or scaling, but if you want a better image quality, but with hair noise, enable ray reconstruction and you can drop to balanced or performance it'll be still better than without ray reconstruction dlss quality, though yeah you get the noise what is present in native image quality without AA.
Can't tell if you're responding to the right thread or not. Dropping to 40 from 50?
RTX 5k series can use multiframe which can quadruple (4x) the frames, 3 fake frames for every 1 real frame.
Also if you limit your fps while using framegen, the real framerate will be always half of the total fps. So that is also a way to lower gpu temps, because you're not overworking your gpu.
If you know you get a certain amount of minimum fps all the time (not counting super low dips, because of shaders or loading), and you use framegen and set only double of the minimum or little bit lower, you can be mostly safe that the fps won't fluctate, especially because of throttling, which would happen more often when you're not capping the fps.
Framegeneration isn't strange, you just never learned how it works.
Well, I HAVE tried using the Lossless Scaling x3 feature if that's at all comparable, and while LSFG usually works, it hasn't seemed to play too well with this game.
I'm not so sure I'm throttling, given that I've never had this issue even with games that would make my 4090 sweat a little. But I will check my temps again for sure.
"Framegeneration isn't strange, you just never learned how it works."
I've been using it for a while now, but all I'm saying is this problem has been unique to this game -- this game only thus far. Also didn't say a blanket 'frame generation is strange'; SEEMED to be acting strange for this game, specifically.
Yeah, I have none of that.
If you're thermal throttling you won't consume more power anyway.
If you're not thermal throttling you could consume more power, until you start thermal throttling again.
Though RT shadows and RTAO I had to turn off because of both having the same visual bug with webbed enemies on the ground, being all pitchblack.
I cant stand those FPS dips with RT on while swinging. I can barely hold 60 FPS when webswinging on a RTX 4090 and 5800x3d.
The performance of this game makes no sense on native 4k.
You can try ray reconstruction performance mode, it looks better than dlss quality, just sadly with hair noise.