Marvel's Spider-Man 2

Marvel's Spider-Man 2

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Accessibility options
Hello,

maybe im blind but i found only color shadder option for Spider sense and dodge but not for parry.

I realy would like it to give parry a different color then dodge. In fights with a lot enemies its most luck based to chose the right option parry or dodge.


Greetz

VN
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Showing 1-8 of 8 comments
You only have 3 colors for attacks.
White, Yellow, Red. (white to red or yellow to red)
The last color red allows you to do a perfect parry, also it's for perfect dodge, anything else you get just a block or a normal dodge.
The color doesn't indicate if you should dodge or parry.
You have to know who is attacking you and what sort of attack is happening, either to parry, dodge or jump up.
Last edited by IchigoMait; Feb 2 @ 8:38am
Originally posted by IchigoMait:
You only have 3 colors for attacks.
White, Yellow, Red. (white to red or yellow to red)
The last color red allows you to do a perfect parry, also it's for perfect dodge, anything else you get just a block or a normal dodge.
The color doesn't indicate if you should dodge or parry.
You have to know who is attacking you and what sort of attack is happening, either to parry, dodge or jump up.
I know that that is not my question i talk about the Accessibility options where you can set custom colors for a lot features like dodge.
Originally posted by VaeliusNoctu:
Originally posted by IchigoMait:
You only have 3 colors for attacks.
White, Yellow, Red. (white to red or yellow to red)
The last color red allows you to do a perfect parry, also it's for perfect dodge, anything else you get just a block or a normal dodge.
The color doesn't indicate if you should dodge or parry.
You have to know who is attacking you and what sort of attack is happening, either to parry, dodge or jump up.
I know that that is not my question i talk about the Accessibility options where you can set custom colors for a lot features like dodge.
No, you didn't understand my answer, nor did you read what I said, so I'm gonna repeat myself or go read it again as it's a more detailed answer how attack indicators, dodge and parry work.

There is no indication if you should parry or dodge.

The attack colors are when the attack is coming and when you can do a perfect version of dodge or parry.

IT DOES NOT SHOW YOU IF YOU SHOULD PARRY OR DODGE

So there is no option for you to change a color for dodge/parry when an enemy is attacking you.

You either attack the enemy, dodge the enemy, or jump away from the enemy or you parry the enemy. The game doesn't tell with the sense colors what you should do, but only when to do it.
Last edited by IchigoMait; Feb 2 @ 9:37am
So the Options are missunderstandig. In this menu i can set a color for "Spider sense" and one for "Dodge". High Contrast Shader colors.
Originally posted by VaeliusNoctu:
So the Options are missunderstandig. In this menu i can set a color for "Spider sense" and one for "Dodge". High Contrast Shader colors.
You can find that the dodge/parry timing is the same thing, it just adjusts the time of the spider sense, probably also perfect timing too.

The spider sense is basically by default the white/yellow. (not entirely sure about yellow, haven't encountered it that much)
Perfect dodge shader is for both parry and dodge, which is red by default.

If you read the description for dodge it says perfect dodge, though should've been like dodge/parry timing.

So if you were trying to decide when to dodge or parry based on a color, you sadly wasted a lot of time.

Just focus on the 2nd sense color to do a perfect parry/dodge.
Last edited by IchigoMait; Feb 2 @ 9:49am
Originally posted by IchigoMait:
Originally posted by VaeliusNoctu:
So the Options are missunderstandig. In this menu i can set a color for "Spider sense" and one for "Dodge". High Contrast Shader colors.
You can find that the dodge/parry timing is the same thing, it just adjusts the time of the spider sense, probably also perfect timing too.

The spider sense is basically by default the white/yellow. (not entirely sure about yellow, haven't encountered it that much)
Perfect dodge shader is for both parry and dodge, which is red by default.

If you read the description for dodge it says perfect dodge, though should've been like dodge/parry timing.

So if you were trying to decide when to dodge or parry based on a color, you sadly wasted a lot of time.

Just focus on the 2nd sense color to do a perfect parry/dodge.
Yes, dodge/parry timing would be a better description.
I realy dont like parry in the hectic of the battle it happens so often that i press the wrong button.
Originally posted by VaeliusNoctu:
Originally posted by IchigoMait:
You can find that the dodge/parry timing is the same thing, it just adjusts the time of the spider sense, probably also perfect timing too.

The spider sense is basically by default the white/yellow. (not entirely sure about yellow, haven't encountered it that much)
Perfect dodge shader is for both parry and dodge, which is red by default.

If you read the description for dodge it says perfect dodge, though should've been like dodge/parry timing.

So if you were trying to decide when to dodge or parry based on a color, you sadly wasted a lot of time.

Just focus on the 2nd sense color to do a perfect parry/dodge.
Yes, dodge/parry timing would be a better description.
I realy dont like parry in the hectic of the battle it happens so often that i press the wrong button.
If you want more room to breathe you can lower the damage of enemies to minimum, while keeping the rest at max, more time to learn how to battle.
I don't really like when there is option for kill enemies instantly or die yourself instantly.
Like that in more recent games can adjust all the settings to your preference.
Last edited by IchigoMait; Feb 2 @ 10:00am
Yes, i did this and changed the settings to friendly. The Rest is standard i dont will enemys that die with one or two hits, thats a bit to booring. Maybe i realy lower it to minimum.

This Game have so much combos that i most of the time use my favorite few combos nearby everywhere.

Batman Games combat was a lot better, sure a lot gadgets and sometimes hard to remember every options you have in petto but i never get so much lost like in spidermans combat.
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Date Posted: Feb 2 @ 8:30am
Posts: 8