Marvel's Spider-Man 2

Marvel's Spider-Man 2

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So what's the latest fix for Device hung?
Crashing no matter what settings/drivers I use at the beginning of bebop sax mission.

https://imageupload.app/i/7cbd0d316adc4180a97b

14700k, 32 gig ddr5, samsung 980 pro , zotac amp extreme 4080 win10 with the latest updates, latest bios on mobo
Last edited by Master Paids' Lot; Feb 2 @ 3:04am
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Showing 1-15 of 15 comments
Also tried the dlss swapper, no dice.
Have you enabled rebar and disabled csm support in bios. (after checking the game profile itself, rebar is purposely disabled, because it causes graphics bugs, a lot)
Does gpu-z show you have rebar enabled?
Try manually updating the dstorage.dll and dstoragecore.dll to version 1.2.3.
https://www.nuget.org/packages/Microsoft.Direct3D.DirectStorage
Or try removing them altogether.

Have you tried disabling page file?
Have you tried setting only custom page file with at least 20GB min and max?

Is your bios up to date?
Are your cpu and/or gpu at stock values, use intel preset in bios and no overclocking for gpu?

When you reinstalled gpu drivers, did you use DDU to uninstall them, and then do a clean reinstall option for something else, like 566.14 or 566.36 or before the 565 (avoid 565).
I'm using 572.16, also I have updated the scaling, the framegen and ray reconstruction dll files, also I use latest nvidia streamline 2.7.2 dll files for the game. And direct storage is updated to 1.2.3.
Using RTX 4070 12GB, i7 14700k, 48GB DDR4, WIN 10 22H2.

Dlss swapper won't fix it, if disabling dlss features doesn't fix it.
Last edited by IchigoMait; Feb 2 @ 4:14am
Originally posted by IchigoMait:
Have you enabled rebar and disabled csm support in bios.
Does gpu-z show you have rebar enabled?
Try manually updating the dstorage.dll and dstoragecore.dll to version 1.2.3.
https://www.nuget.org/packages/Microsoft.Direct3D.DirectStorage
Or try removing them altogether.

Have you tried disabling page file?
Have you tried setting only custom page file with at least 20GB min and max?

Is your bios up to date?
Are your cpu and/or gpu at stock values, use intel preset in bios and no overclocking for gpu?

Tried every recommended pagefile for my ram with no luck.
Rebar is enabled on bios, stock values ( just the XTU is enabled, cba to turn it off for a poor port)
dstorage dlls removed
tried current and previous nvidia drivers, clean installed both of them with ddu, safe mode.
Gonna check the CSM thingy now. Thnx for the reply btw!
Last edited by Master Paids' Lot; Feb 2 @ 3:33am
Originally posted by Master Paids' Lot:
Originally posted by IchigoMait:
Have you enabled rebar and disabled csm support in bios.
Does gpu-z show you have rebar enabled?
Try manually updating the dstorage.dll and dstoragecore.dll to version 1.2.3.
https://www.nuget.org/packages/Microsoft.Direct3D.DirectStorage
Or try removing them altogether.

Have you tried disabling page file?
Have you tried setting only custom page file with at least 20GB min and max?

Is your bios up to date?
Are your cpu and/or gpu at stock values, use intel preset in bios and no overclocking for gpu?

Tried every recommended pagefile for my ram with no luck.
Rebar is enabled on bios, stock values ( just the XTU is enabled, cba to turn it off for a poor port)
dstorage dlls removed
Gonna check the CSM thingy now. Thnx for the reply btw!
The CSM support disabled is just for the sake for rebar to actually work, you can check with gpu-z or whatever you want that can show you that you have rebar actually enabled in windows. You can prolly see rebar in nvidia control panel system information.
Last edited by IchigoMait; Feb 2 @ 3:34am
Originally posted by IchigoMait:
Originally posted by Master Paids' Lot:

Tried every recommended pagefile for my ram with no luck.
Rebar is enabled on bios, stock values ( just the XTU is enabled, cba to turn it off for a poor port)
dstorage dlls removed
Gonna check the CSM thingy now. Thnx for the reply btw!
The CSM support disabled is just for the sake for rebar to actually work, you can check with gpu-z or whatever you want that can show you that you have rebar actually enabled in windows. You can prolly see rebar in nvidia control panel system informantion.
Yes it says "rebar enabled" - yes
Originally posted by Master Paids' Lot:
Originally posted by IchigoMait:
The CSM support disabled is just for the sake for rebar to actually work, you can check with gpu-z or whatever you want that can show you that you have rebar actually enabled in windows. You can prolly see rebar in nvidia control panel system informantion.
Yes it says "rebar enabled" - yes
Also the stuff I use in nvidiainspector globally.
https://i.ibb.co/tPwJ1sGF/nvidiainspector-IMcustom.jpg

(just an extra tidbit, if you're using gsync compatible monitors, you sometimes have to reenable the compatible tick in control panel after changing gpu drivers)
Last edited by IchigoMait; Feb 2 @ 3:41am
Also checked in nvidia inspector that the drivers are forcing rebar to be disabled, so you would have to manually enable it specifically for the game itself. Global won't override it.
Last edited by IchigoMait; Feb 2 @ 3:57am
Just tried all of the inspector settings you recommended. The game hangs as soon as I reach a specific point. I think I'm gonna wait for a patch....
Originally posted by Master Paids' Lot:
Just tried all of the inspector settings you recommended. The game hangs as soon as I reach a specific point. I think I'm gonna wait for a patch....
Guess so, if even at minimum settings (everything turned off, and use dynamic scaling set to max fps) you can't get past a point, guess the game is loading something that doesn't work for your pc.

You can also try uninstalling, deleting the game folder, and then reinstalling, if you've already tried verify and verify didn't help. Maybe a game file is corrupted.
Last edited by IchigoMait; Feb 2 @ 4:10am
Ok rebar doesn't matter, it's disabled because it causes graphical bugs in the game.
Shame the directstorage DLL trick didn't help you, seems to have helped me a lot.

I'm also running ray reconstruction off, DLSS and Dynamic Resolution set to 60. Nvidia Reflex off, RT object range set to 9. Rest is maxed out.
LordSlug Feb 2 @ 10:37pm 
donno if ppl still having problems but just like ff7 rebirth there was a problem with the directstorage.dll files affecting samsung evo ssd users, you can find replacements on nexus.com under ff7 rebirth i forget the name of the mod but i think it says crash stuttering fix.(IT IS FOR 2 DIRECTSTORAGE.DLL FILES) also disable amd frame generation, then also my game ran even better when i went to nexus and under spider man 2 found a mod that replaces dlss and xess and fsr made my game a lot smoother than without it, also disable nvidia reflex low latency. after doing all this my game went from not being able to start to running perfectly better than the previous games. every now and again the game will crash at startup but just keep restarting the game until it runs and then should have 0 problems. oh and use vrr instead of vsync.
The weird thing is, I passed the area while walking backwards and it worked. It was crashing every time if I looked at front. Since there was an artifacting issue coming out of a tent which could be causing the crash, I didn't let it render on my screen. Managed to talk with the saxaphone dude and dipped.
Last edited by Master Paids' Lot; Feb 2 @ 11:58pm
Wait for devs to finish making the game
HEXEN Feb 3 @ 8:36am 
I have the exact same issue occurring in the same spot.
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Date Posted: Feb 2 @ 3:04am
Posts: 15