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I've updated the Nvidia driver today that incorporates DLSS4.
The game ships with ray reconstruction version 310 and the latest version is 310.1
You will need Nvidia profile inspector as well to change to the newest dlss preset.
I do not think sharpening is the cause of the issue. I left it set to "0" and still see the very distracting noise. RT Ambient Occlusion only appears "normal" if Ray Reconstruction is disabled.