Marvel's Spider-Man 2

Marvel's Spider-Man 2

View Stats:
CN21 Feb 11 @ 10:46pm
The way this game handles vram is very weird
I have a 13600k, 4070ti and 32gb ddr5 6000mhz. I am playing at 1440p dlss balanced with FG and everything maxed out.

The weird thing is, the game's fps tends to drop over time due to unusual vram activity. I have 12gb, while playing the game, my dedicated vram usage will be around 9.5gb, allocated will be around 10.2gb (both of these are total system consumption, not just the game), yet the ram usage will keep going up to 25gb at time and my fps will keep going down as well.

The way I know this is after playing for a hour so, I close the game at a particular spot where the fps is, say, 90. Now I reboot the game at that same spot, my fps is now 110.

Also, toggling ray reconstruction sometimes drops your fps even quite a bit (30%) and even if you toggle it off after that, the fps doesn't recover. Only way to get the fps back is by rebooting the game.

There are so many things they need to fix in this game man, I have not even listed everything.
Date Posted: Feb 11 @ 10:46pm
Posts: 0