Marvel's Spider-Man 2

Marvel's Spider-Man 2

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Offence 9 MAR a las 6:44 a. m.
Worst Port of the Decade, SONY where is the support ?
First of all I want to preface that I finished STALKER 2 with the earlier patches and never had any issues compared to this title.

I finished Spiderman on my ps4 pro back in the day and miles morales on pc and both we're and ran great.

Running on i9 13900k , rtx 4080 OC , 32 GB ram and nvme ssd's , this game has constant micro stutters , milisecond micro stutters not only in gameplay but in cutscenes aswell.

Tried every setting and tweak possible , including fully disabling Raytracing , DLSS , lowering down settings , trying different resolutions to no avail.

All of this with the latest patches , and the cherry on top is this abysmal port is not even compatible with the PS5 Gamepad on windows 11 , RT/swing and X doesn't work not even with DS4Windows installed.

So to sumarize , broken port , broken ps5 gamepad/controller support , fully refunded and i'll probably get this from the garbage bin a year from now for 5 bucks and not even then.

SONY you are finished and have been finished for years now.
Última edición por Offence; 9 MAR a las 6:45 a. m.
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Mostrando 1-7 de 7 comentarios
Marhier 9 MAR a las 12:27 p. m. 
I agree.
Shibby 9 MAR a las 3:04 p. m. 
I had issues at launch with DLSS crashing the game if you changed any settings and so I waited for a few updates and just now had an enemy that was out of reach and so the mission couldn't be finished. I played this at launch on PS5 and it had zero issues for me. This port does suck.
greenlighta 10 MAR a las 11:37 p. m. 
4080 as wheel no problems
Offence 11 MAR a las 12:01 a. m. 
Publicado originalmente por greenlighta:
4080 as wheel no problems

I don't believe that , 99% threads on this forum with high end specs have these issues.
Razin_Shah 11 MAR a las 5:48 a. m. 
I have the same spec except a 4090 and yes this port runs pretty bad.
Funky Koval 11 MAR a las 6:05 a. m. 
ray raconstructiin is broken for me had do turn it off completely. crashes and artifacts during cutscenes
Runz With TurtleZ 13 MAR a las 9:37 p. m. 
I used to get random GPU crashes with an error saying something along the lines of my GPU is using more memory than allocated. I was like, "How?" No FSR, no frame gen, no raytracing, capped at 1080p 60fps (cuz that's all my monitor can do), all medium to high settings. Used to get crashes saying my GPU drivers were out of date so I did a clean install of the most recent one. Now I still get the random crashes but no error messages. Now I literally have no idea why my game keeps crashing.
I've stopped playing the game because of these crashes. Never had any major issues with the first two game and I've played them on this exact PC.
Specs: Ryzen 7 5700X, RX 6800XT, 32GB RAM, game running off an SSD.
Última edición por Runz With TurtleZ; 13 MAR a las 9:38 p. m.
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Publicado el: 9 MAR a las 6:44 a. m.
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