Marvel's Spider-Man 2

Marvel's Spider-Man 2

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A certain enemy type
There is a hunter enemy type that keeps me from staying airborne by shooting electricity in the air. I'm not against that in principle but I still don't know which ones are doing that, who to prioritize to keep that from happening. Does anyone know? I suspect the ones with the crossbow, but I'm not sure.
Originally posted by MaddogDino:
Hunters with a bow.
They tend to perch and shoot so look for them on the outskirts of the combat area, clinging to a wall or sitting on a post.
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MaddogDino Feb 15 @ 7:26am 
Hunters with a bow.
They tend to perch and shoot so look for them on the outskirts of the combat area, clinging to a wall or sitting on a post.
Thanks!
I think next time they should add an enemies list or at least introduce some of their special abilities in a way that's impossible to miss. It took me way too long to realize that you can parry firethrowers, because it's just so counterintuitive.
Last edited by Hundinger; Feb 15 @ 7:41am
Hundinger Feb 26 @ 12:25pm 
I`m still not sure it's really those bow guys. I know they shoot nets that can wrap you up but the electricity in the air seems to come from someone else. Shame the game doesn't communicate this better.
RickRama Feb 26 @ 1:35pm 
Wait until a venon brute or something like that gets you..
Originally posted by MaddogDino:
Hunters with a bow.
They tend to perch and shoot so look for them on the outskirts of the combat area, clinging to a wall or sitting on a post.

These are the easiest and fastest enemies to deal with. Just web spam them and they'll get taken out of the fight.
Originally posted by UED Ghost:
Originally posted by MaddogDino:
Hunters with a bow.
They tend to perch and shoot so look for them on the outskirts of the combat area, clinging to a wall or sitting on a post.

These are the easiest and fastest enemies to deal with. Just web spam them and they'll get taken out of the fight.

I know, but I am, as I said, still not certain, they are the ones that shoot the electricity. I could swear I was shot out of the sky when none of them was around anymore.

It's not about difficulty, just about the game clearly communicating enemies abilities.
Last edited by Hundinger; Feb 26 @ 2:36pm
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Date Posted: Feb 15 @ 6:18am
Posts: 7