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回報翻譯問題
Problem solved, my gaming laptop has an external button switch to "always use the external GPU". Once I found out and pressed it, the game started up just fine.
Target Site: System.Exception GetExceptionFromResult(UInt32)
Data: System.Collections.ListDictionaryInternal
Stack Trace: Ã Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
à Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
à Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
à Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format)
à Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
à Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
à Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
à Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
à Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
à Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
à Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
à Meridian___New_World.Engine.GUI.In_Game.VictoryScreen.LoadContent()
à Microsoft.Xna.Framework.DrawableGameComponent.Initialize()
à Meridian___New_World.Engine.GUI.In_Game.VictoryScreen.Initialize()
à Meridian___New_World.Engine.GUI.InGameMenu.LoadContent()
à Microsoft.Xna.Framework.DrawableGameComponent.Initialize()
à Meridian___New_World.Engine.GUI.InGameMenu.Initialize()
à Meridian___New_World.Engine.GUI.GameGUI.LoadContent()
à Microsoft.Xna.Framework.DrawableGameComponent.Initialize()
à Meridian___New_World.Engine.GUI.GameGUI.Initialize()
à Meridian___New_World.Main.LoadGame()
à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ThreadHelper.ThreadStart()
-------------------
Than you if you could help me as the game seems nice :-)
The game uses the integrated by default but they are not supported.
You will need to set Meridian to run with a graphics card instead.
For NVidia: open the NVidia control panel. Go to Manage 3D settings on the left, find Meridian and set the Preferred graphics processor.
If you do not have an alternative you will be unable to play on that computer.
Message: Could not find file 'H:\Games\Meridian - New World\Meridian - New World\Language\Russian\Campaign\Campaign9.mnwtxt'.
Target Site: Void WinIOError(Int32, System.String)
Data: System.Collections.ListDictionaryInternal
Stack Trace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks)
at Meridian___New_World.Engine.TextLoader.LoadTranslationFile(String FileName, Boolean LoadIndexes_true_LoadTranslation_false)
at Meridian___New_World.Engine.StringStorage.LoadLanguage(String Language)
at Meridian___New_World.Engine.Videos.CutScenePlayer.LoadContent()
at Microsoft.Xna.Framework.DrawableGameComponent.Initialize()
at Meridian___New_World.Engine.Videos.CutScenePlayer.Initialize()
at Meridian___New_World.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Meridian___New_World.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Meridian___New_World.Program.Main(String[] args)
-------------------
1. Copy the Campaign9.mnwtxt file from the English > Campaign folder to the Russian > Campaign folder. This way the game will run and it'll be translated to your language up until mission 9.
2. Go to your Documents > MeridianSaves folder, open the config file with a text editor (such as Notepad) and change the language back, to English. This will allow the game to run properly, but it'll all be in English.
Let me know if this helps!
Thanks for your help, unplugged my dolby 7.1 surround headset and all running great. Thanks again.
Object name: 'WindowsGameForm'.
Target Site: Void CreateHandle()
Data: System.Collections.ListDictionaryInternal
Stack Trace: at System.Windows.Forms.Control.CreateHandle()
at System.Windows.Forms.Form.CreateHandle()
at System.Windows.Forms.Control.get_Handle()
at System.Windows.Forms.Control.GetSafeHandle(IWin32Window window)
at System.Windows.Forms.MessageBox.ShowCore(IWin32Window owner, String text, String caption, MessageBoxButtons buttons, MessageBoxIcon icon, MessageBoxDefaultButton defaultButton, MessageBoxOptions options, Boolean showHelp)
at Microsoft.Xna.Framework.WindowsGameHost.ShowMissingRequirementMessage(Exception exception)
at Microsoft.Xna.Framework.Game.ShowMissingRequirementMessage(Exception exception)
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Meridian___New_World.Program.Main(String[] args)
-------------------
Game ran well the first 2-3 time
The game uses the integrated by default but they are not supported.
You will need to set Meridian to run with a graphics card instead.
For NVidia: open the NVidia control panel. Go to Manage 3D settings on the left, find Meridian and set the Preferred graphics processor.
If you do not have an alternative you will be unable to play on that computer.
Parameter name: character
Target Site: Int32 GetIndexForCharacter(Char)
Data: System.Collections.ListDictionaryInternal
Stack Trace: at Microsoft.Xna.Framework.Graphics.SpriteFont.GetIndexForCharacter(Char character)
at Microsoft.Xna.Framework.Graphics.SpriteFont.InternalMeasure(StringProxy& text)
at Microsoft.Xna.Framework.Graphics.SpriteFont.MeasureString(String text)
at Meridian___New_World.Engine.Screens.Scrn_Loading.Draw(GameTime gameTime)
at Meridian___New_World.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Meridian___New_World.Program.Main(String[] args)
-------------------
CAN HELP??
Control Panel > Region and Language.
Message: Процесс не может получить доступ к файлу "C:\Users\ogkud\OneDrive\Документы\MeridianSaves\Commander.mnwtxta", так как этот файл используется другим процессом.
Target Site: Void WinIOError(Int32, System.String)
Data: System.Collections.ListDictionaryInternal
Stack Trace: РІ System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
РІ System.IO.File.InternalDelete(String path, Boolean checkHost)
РІ System.IO.File.Delete(String path)
РІ Meridian___New_World.Engine.GUI.Commander_Btn.SaveProfile()
РІ Meridian___New_World.Engine.GUI.Commander_Btn.AddXP(Int32 AddThisValue)
РІ Meridian___New_World.Main.HandleUnits(GameTime gameTime)
РІ Meridian___New_World.Main.Draw(GameTime gameTime)
РІ Microsoft.Xna.Framework.Game.DrawFrame()
РІ Microsoft.Xna.Framework.Game.Tick()
РІ Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
РІ Microsoft.Xna.Framework.GameHost.OnIdle()
РІ Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
РІ Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
РІ System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
РІ System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
РІ System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
РІ System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
РІ System.Windows.Forms.Application.Run(Form mainForm)
РІ Microsoft.Xna.Framework.WindowsGameHost.Run()
РІ Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
РІ Meridian___New_World.Program.Main(String[] args)
-------------------