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A. Use mods to boost production or game speed. I can make one if there isn't one.
B. Use mods to boost naval speed. There are 2x and 4x ship speed mods on the workshop. There are other mobs such as my Naval Defence Platform mod which helps to defend your coast.
D. When selecting the air transport from an army base, Shift+Click to its destination will make it drop the unit it's carrying at the destination.
They are at war with 3 nations and thinking shooting nukes at their ally is a good idea? I did have a lot of units in their borders, including anti missile defenses." There can only be 1 winner in a nuclear war, this is likely and intentional feature as it was in the 1st game.
I still have had problems with military planes saying no even with shift clicking. Perhaps a better idea would to remove that shortcut and force armies to land with the generic and standard right click. Something that's across all games but this one is special here for some reason. Want an empty plane? Select nothing for it to carry.
Otherwise thank you for the response. I will look into these mods.
The AI has two modes basically, conventional invasion and nuclear war. Different AI players will prefer one or the other at random, and immediately switch to nuclear war if another player starts using strategic nukes on them. You're probably seeing one of the pro-nuclear AIs execute their nuclear plan and create a chain reaction of nuclear war.