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What will you do if you know that the next stage has, for example, a lot of red enemies? Here are your options:
1. Pick a bunch of lvl1 characters who are strong against red but die in 1 hit anyway because they are lvl1.
2. Spend all your savings to bring them to maybe lvl5 so they will still be weaker than your lvl20-30 main team and therefore not worth using.
3. Spend all the milk tokens for this one stage, so that you won't be able to beat any other stages after that. These tokens are insanely scarce.
All options lead to failure.
This might be worth it for earlier stages, while the effect of levels is not that strong. But during the earlier stages you simply don't have characters to choose from. You'll be lucky to have 1 Hololive character (not necessarily one who can attack), a bunch of unplayable expensive commons, and a very small number of playable low-cost units. That's it.
So effectively one mechanic (very poorly implemented gacha) completely destroys another mechanic (auras).
...bold to assume I'm running into this issue that late. I'm only in world 2 and am already frustrated