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tl;dr: No
ok i found this official information :3
so yeah Holo Indie is part of Cover
weird for official things to be this cheap though.
$4
$1 steam cut
$1-2 cover cut
$0.5-1 taxes
$0.5-1 to the dev
something like that?
seems easier to just go the free fangame model in that case, less creative restrictions too no doubt.
so that leaves 3 options:
-being on the official license gives some sort of extra benefit/resource provided by cover.
-the dev is a dummy and didn't think the decision through.
-cover has some problem with existing fan games and wants more control over them in the future. (but then you'd expect them to demand all existing games to accept the license too, like every other company that goes this route. and that also seems more in line with US copyright law than the japanese version.)
The game has 24 hour peak of almost 10,000 players. Even if the dev only gets 1 dollar per sale, that's a lot of money.
But anyways, I think the first sentence on the store page explains it. It sounds like this is less "We're diving head-first into being a game publisher" and more "We're checking to see how well this move is going to work out".
Thus, a more modest offering, rather than putting a premium price on a game and risking having the brand bomb.
I imagine they're just seeing how successful a number of fan games have become, and would like to get in on that. Much like how they branched out into HoloEN after their talents started going viral overseas.
Heck, from Cover's POV, selling more copies is probably far more important than making money on this game, just to get HoloIndie established.
i've said for years hololive should let their clippers/fan artist/etc earn a living from what they do. so if that's their goal then i'm all for it.
but $1 per sale for the dev really isn't making a living numbers. and more importantly it unlikely to beat the opportunity cost of simply doing an regular salaried coding job. ultimately still leaving things down to passion projects.
(which for big scope projects like games is probably fine and arguably desirable, but it's a disaster for clipping. quality and consistency would be so much better if people could clip as a dayjob. clippers quit all the time cause passion only lasts so long.)
dunno they have things like hololive error and aquarium on steam too and i doubt price is the thing limiting sales for them.
I mean yeah? Its a passion project that also brings in a good bit of money, sounds like exactly what HoloIndie is for.
The '$1 per sale' is just an assumption anyway, and frankly I doubt it was Cover who set the price, but the Dev. If they are satisfied with it then there is no reason for concern.
if you wanna talk assumptions, assuming cover is doing it out of the goodness of their hearts is a very big assumption.
there is no upside for cover if they don't get a degree of creative control and/or financial control or gain.
e.g. can this game add uruha rushia or mano aloe content? and if you can't, why join the license at all if not for financial gain? which then begs the question why exactly this pricepoint? much more interesting line of thinking would be if cover set the price low exactly to prevent it from becoming a livable wage. i should really brush up on japanese copyright law sometime.
not really. the only assumption is cover taking a cut, but let's be real it would be strange if they didn't. common knowledge that steam takes 30% of the top. and yeah sure i didn't apply the correct tax bracket but that really doesn't matter for napkin math, the argument still holds if the dev gets $2 orso from each sale. (and he is certainly not getting $3 from each sale)
they get the advertisement benefit without the existence of the license too. and they can also already sue for slander without the license under japanese law.
so excluding finances, that brings us back to cover wanting a degree of creative control in between those two situations, and the only reason the dev should take the deal is if he thinks cover would take (legal) action against him if he didn't.
but still you'd think it would either be free or at least ¥990