Subnautica

Subnautica

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Theory so far!
Alright so I have been playing subnautica nonstop and have been extremely interested with the little story breadcrumbs the devs have been giving us! So I have created my personal theory on what happened, why its happening, and whats to come. (Spoilers ahead)

Its say the Aurora is hit with a energy pulse at the begining of the game, stating it was the cause of the crash. Sounds simple enough but then one has to think, since it his EXTREMELY unlikely this was a accidental discharge from something (reasoning later), why the Aurora was hit. Well I digged through clips from the communication relay to come to the conclusion that it is because the natives wish to study and or hunt aliens capable of space faring, perhaps to see how advance they are compared to the aliens. Now there are skeptics that are going to say "There is no proof the pulse wasnt an accidental discharge" Well there actually is, I shall give one of the more secret ones because it proves a little more. The same event has already happened before the Aurora, the crash of the Degasi. Now I will admit there is no proof a energy pulse crashed the Degasi but it is extremly suspicious two ships crashed on the same planet AND the survivors suddenly go missing. Now I also believe the native sentients from above wish to keep there little charade a secret. When one boards the aurora it says the damage to the interior is inconsistent with outerior damage, which likely means the natives raided the ship to prevent any chance of it flying out again. These natives also did plan in the event of a rescue. The AI states in the Aurora that the black box was found but something was interfering with it taking info from it, then once you fix the matter drive the AI states the black box is missing. Which means either the fauna took it for some reason or the sentient natives did, to prevent any chance of the player learning of what really happened. There is one thing the natives didnt plan however, the player. The natives didnt expect for a member of the Aurora to actually fix the matter drive, to recover the lost tech of the Aurora and create a stable life for him/her with a hefty chance of discovering the natives. Later you recieve a message, which states one lifeform is unaccounted for. Which likely means the natives have lost track of the player and what they are doing. This may cause the natives to become desperate and perhaps send a few creatures or even a few of their own members to hunt and kill the player.

Sorry for such a messy theory but I hope you enjoyed it! If you have any other theories, want to praise my work, or give me constuctive critisim please dont be shy!:steamhappy:

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Se afișează 1-15 din 22 comentarii
Zefnoly 31 mai 2016 la 14:56 
You say something interesting there. In my latest save in experimental i have started focusing more on the story/lore myself. I noticed when i entered Aurora to fix the radiation on my latest adventure i got a message from the AI indicating that the explosion of the darkmatter core was not caused by damage from the crash so it is something mysterious happening.

Have found several PDAs from the earlier survivors too. And finally their deep sea base in the glowing mushroom cave (have only seen their floater isle base in earlier saves). The story about those 3 survivors is getting interesting so the story narrators need to keep up their good work!

I also got a message after the explosion indicating the second officer on aurora was stil alive (not sure where, maybe inside aurora somewhere as some parts of the ship where stil intact?) And he said the captain was gone (missing, not dead).

And i also found some PDAs with logs right before the crash when aurora came to the planet. One of the logs begins with some crew complaining about getting wrong cordinates, then one of the leaders just tells them the reason is to locate/do a scan for the earlier survivors. Right after the scan operator says there is some odd indicatiors on the scan. Right after the leader screams "TURN THAT OFF!"

So something odd about the leaders on aurora too.
BIALaF 1 iun. 2016 la 13:28 
Considering the fact you get a distress call from somewhere else, I think that when they add this survivor, he'd probably have to tell you SOMETHING. but considering the depth of coding, it will most likely be one of those it's-too-late-the-side-character-is-dead cliche's. If so, I'd like to see atleast ONE object in his escape pod left by these "natives", because if your theory is correct than they hunted him down and murdered him. if they added this, i wouldn't be able to play it anyways. wrong graphics card.
Editat ultima dată de BIALaF; 1 iun. 2016 la 13:29
Some plot ideas,

The Aurora was shot down by bandits who have been exploting the natives and the planet for profit. Thus your job would be to liberat them without killing anyone, let the Law handle them!

The Aurora was shot down by the natives who don't like visitors. I find the idea of a hightech underwater culture unbelivable, for more reasons then I will list. Their sitting back waiting for the player to die. You need to survive to send out a warning and find a way off world.

The Aurora's crash was an accident and the ship came down in a wilderness preserve. There is an advanced culture on planet but the player is in the middle of a "national park." The Park Rangers are watching you but don't approach because the previous survivers attacked them. Their waiting for the native predators to kill you so they can then look over what you built.

Or it was an automated defense system and as you explore you will find the ruins of the culture that was there before. Shut off the system so rescue can come.
Arcadia 4 iun. 2016 la 15:35 
Well I appreciate all the comments that have been posted so far! To Yum Yum I say believe what you want to believe as there is no solid proof there is advanced natives. I like to believe they dont not enjoy vistors, more like they like unsespecting vistors as test subjects for something or to study the species in general. Also I like the idea of the ruins of a culture on the planet shooting down the Aurora!
Editat ultima dată de Arcadia; 4 iun. 2016 la 15:37
Fatal 4 iun. 2016 la 22:31 
Plot related spoliers, but this should clear some things up for people who haven't found them yet.

http://subnautica.wikia.com/wiki/Data_Downloads
There IS proof that the degasi survivors weere hit! in one of the pda's paal is basically stating what happened and introducing the one who wants to go deeper. it says that there ship was struck by a weapon! thats right a WEAPON! Also i think that your lifepod didnt catch on fire by itself. After you get out of your lifepod and explore for a bit you are told that it has been 3 hours since planetfall. so you were out for a long time. the natives probably thought you were dead and they lit up your lifepod to dispose of you. also. on the wiki i found that there is a way to get a message that says 2 survivors in lifepod 7 were still alive but there flotation devices failed and they were sinking slowly.the funny thing is that you cant find lifepod 7 anywhere. coincidence? i think not.
An update! I have near proof that there is native sentients in the world of Subnautica. In Baat Torgal's log 6 it states it has been two days since it happened. THEY DONT WANT US THERE. THEY DONT TRUST US. There is a little more too that log but thats the important parts to support the theory. Apparently something is down there and they dont like others with them. Perhaps they caused this little incident mentioned? Theres only way to find out, the PDA says they shouldnt have gone too deep. Thats exactly what I plan to do. (Funnily enough I also discovered a Search and Rescue on Baat Torgal in a piece of the Auroroa.)
Editat ultima dată de Arcadia; 9 iun. 2016 la 1:57
Okay....so I went deeper and I found it. I found the base. From what I could gather something happened, the mercenary wanted to go deeper, and someone or something wanted to make sure they didnt get to deep and find.....the way to leave? Answers? But who did it? Perhaps the Sea Dragon. Or something far...far worse. The devs may not have implemented that much but I am too invested now, I need to know! Theres only one way to go to possibly find answers then...down.
Editat ultima dată de Arcadia; 9 iun. 2016 la 5:30
Teo 16 iun. 2016 la 8:02 
@Dom

I am with you there.

There is a log on the floater island saying that it has been two days since the incident (What incident?) and that he never should have let the other survivors go. He says that he messed up and that there is something that does not want them there and go that deep
"They" Are probably the natives.

Also what incident? It can not be the crash landing because the survivors were together according to the logs. They also managed to make a fully functional farms and habitats. They left the island thanks to lack of resources. I doubt this all happened in a matter of TWO days.
as I type this, i am about to investigate the energy pulse that destroyed the aurora! I found it! the second i got to an island that you are not supposed to find, (because the devs wanted some easter eggs), i got a message. this is the message: karflaget gertupop flayra. Troflaget e aitrart. Trankleboop. Askrinol forlaget yarma aquit e flyra e aitart escimay. someone help me with decoding this message! i need to find out!
also, this island that i found is the one that markiplier found himself! he was less than 213 meters away from the thing that caused the game!
Which island? The floating one or the mountainy one? Neither are hidden, and the gibberish message you recieved is timing based, just like all the others.
moungainy one. also, update. there was nothing there
shiremaus 20 sept. 2016 la 12:24 
Clever thoughts. The presence of the structures (the ones not built by the previous survivors) sugjests the existance of an intelegent design, weather current or in the past, long gone.

Baat's personofication of his (and the other survivor's) tormentors is circumstantial evidence at best. It's a classic human trait to anthopomorphisize things we don't understand, in order to break them down to a more manigable state, mentally. He may be imparting some manner of intellegent purpose or mallace to something that may be no more complicated than an animal reacting to what it precieved as an incursion on it's teritory, thret to it's young or even the introduction of a tastey new snack treat. Even if that be the case, something that could cause Baat to flip his wig is certainly a mater of concern. Sure he was young and impressionable but he was also mentaly and physically augmented and one is pressed to assume that some measure of ennhanced rational pressence of mind might be included in all that.

Taking into account all the data and theory about this plauge or desease puts me into the mind of the seccond book in the Ender's Game series "Speaker for the Dead", in which a collony is built on a planet that harbors a deadly microorganism. All the local flaura and fauna had developed, over the melinia, a natural immunity and even a symbyosis with it. Simmilarly, through gene therapy and whatnot the new human colonists and thier imported crops followed suit, but they could never leave, because once dependent on the microorganism, there was no way to break the dependancy and the hoast would die and exposure without dependancy would kill anything else. As long as they stayed on the planet they would live and the organism wouldn't spread beyond that single planet. Suppose something simmilar is the case, here. You're already exposed. The entire planet is exposed. The native (or not) sentients knew the deal. They knew they could never leave this plannet or risk spreading this deadly desease to the universe but as long as they remained, they could survive... even thrive. They became reclusive and being outside galactic affairs and concerns they decided that the easiest way would be just to shoot down anything that attempted to land, ensureing that they can't leave. As long as they're happy to stay, there's no risk. But if they try to leave, the galixy is at stake. Calling for a rescue is tanamount to declaration of intentions for departure. This cannot be allowed. So they silence the crew, disable the ship and rig it to blast into smitherienes. No reason for anyone else to come, if there's noone to rescue. They can't communicate because this is first contact (or seccond, really) or peraps even because there's noone to communicate with. The native intellegents are all gone, dead, evolved, devolved, whatever. But the technology remains, continuing to safeguard the galixy from the dreaded descolada. Simple logic instructions: blast anything that attempts to land. And the local predators clean up the organic leftovers.

Actually... i kninda like that one :P
Zefnoly 20 sept. 2016 la 12:33 
Postat inițial de shiremaus:
Clever thoughts. The presence of the structures (the ones not built by the previous survivors) sugjests the existance of an intelegent design, weather current or in the past, long gone.

Baat's personofication of his (and the other survivor's) tormentors is circumstantial evidence at best. It's a classic human trait to anthopomorphisize things we don't understand, in order to break them down to a more manigable state, mentally. He may be imparting some manner of intellegent purpose or mallace to something that may be no more complicated than an animal reacting to what it precieved as an incursion on it's teritory, thret to it's young or even the introduction of a tastey new snack treat. Even if that be the case, something that could cause Baat to flip his wig is certainly a mater of concern. Sure he was young and impressionable but he was also mentaly and physically augmented and one is pressed to assume that some measure of ennhanced rational pressence of mind might be included in all that.

Taking into account all the data and theory about this plauge or desease puts me into the mind of the seccond book in the Ender's Game series "Speaker for the Dead", in which a collony is built on a planet that harbors a deadly microorganism. All the local flaura and fauna had developed, over the melinia, a natural immunity and even a symbyosis with it. Simmilarly, through gene therapy and whatnot the new human colonists and thier imported crops followed suit, but they could never leave, because once dependent on the microorganism, there was no way to break the dependancy and the hoast would die and exposure without dependancy would kill anything else. As long as they stayed on the planet they would live and the organism wouldn't spread beyond that single planet. Suppose something simmilar is the case, here. You're already exposed. The entire planet is exposed. The native (or not) sentients knew the deal. They knew they could never leave this plannet or risk spreading this deadly desease to the universe but as long as they remained, they could survive... even thrive. They became reclusive and being outside galactic affairs and concerns they decided that the easiest way would be just to shoot down anything that attempted to land, ensureing that they can't leave. As long as they're happy to stay, there's no risk. But if they try to leave, the galixy is at stake. Calling for a rescue is tanamount to declaration of intentions for departure. This cannot be allowed. So they silence the crew, disable the ship and rig it to blast into smitherienes. No reason for anyone else to come, if there's noone to rescue. They can't communicate because this is first contact (or seccond, really) or peraps even because there's noone to communicate with. The native intellegents are all gone, dead, evolved, devolved, whatever. But the technology remains, continuing to safeguard the galixy from the dreaded descolada. Simple logic instructions: blast anything that attempts to land. And the local predators clean up the organic leftovers.

Actually... i kninda like that one :P
Interesting theory you have there.
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