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Have found several PDAs from the earlier survivors too. And finally their deep sea base in the glowing mushroom cave (have only seen their floater isle base in earlier saves). The story about those 3 survivors is getting interesting so the story narrators need to keep up their good work!
I also got a message after the explosion indicating the second officer on aurora was stil alive (not sure where, maybe inside aurora somewhere as some parts of the ship where stil intact?) And he said the captain was gone (missing, not dead).
And i also found some PDAs with logs right before the crash when aurora came to the planet. One of the logs begins with some crew complaining about getting wrong cordinates, then one of the leaders just tells them the reason is to locate/do a scan for the earlier survivors. Right after the scan operator says there is some odd indicatiors on the scan. Right after the leader screams "TURN THAT OFF!"
So something odd about the leaders on aurora too.
The Aurora was shot down by bandits who have been exploting the natives and the planet for profit. Thus your job would be to liberat them without killing anyone, let the Law handle them!
The Aurora was shot down by the natives who don't like visitors. I find the idea of a hightech underwater culture unbelivable, for more reasons then I will list. Their sitting back waiting for the player to die. You need to survive to send out a warning and find a way off world.
The Aurora's crash was an accident and the ship came down in a wilderness preserve. There is an advanced culture on planet but the player is in the middle of a "national park." The Park Rangers are watching you but don't approach because the previous survivers attacked them. Their waiting for the native predators to kill you so they can then look over what you built.
Or it was an automated defense system and as you explore you will find the ruins of the culture that was there before. Shut off the system so rescue can come.
http://subnautica.wikia.com/wiki/Data_Downloads
I am with you there.
There is a log on the floater island saying that it has been two days since the incident (What incident?) and that he never should have let the other survivors go. He says that he messed up and that there is something that does not want them there and go that deep
"They" Are probably the natives.
Also what incident? It can not be the crash landing because the survivors were together according to the logs. They also managed to make a fully functional farms and habitats. They left the island thanks to lack of resources. I doubt this all happened in a matter of TWO days.
Baat's personofication of his (and the other survivor's) tormentors is circumstantial evidence at best. It's a classic human trait to anthopomorphisize things we don't understand, in order to break them down to a more manigable state, mentally. He may be imparting some manner of intellegent purpose or mallace to something that may be no more complicated than an animal reacting to what it precieved as an incursion on it's teritory, thret to it's young or even the introduction of a tastey new snack treat. Even if that be the case, something that could cause Baat to flip his wig is certainly a mater of concern. Sure he was young and impressionable but he was also mentaly and physically augmented and one is pressed to assume that some measure of ennhanced rational pressence of mind might be included in all that.
Taking into account all the data and theory about this plauge or desease puts me into the mind of the seccond book in the Ender's Game series "Speaker for the Dead", in which a collony is built on a planet that harbors a deadly microorganism. All the local flaura and fauna had developed, over the melinia, a natural immunity and even a symbyosis with it. Simmilarly, through gene therapy and whatnot the new human colonists and thier imported crops followed suit, but they could never leave, because once dependent on the microorganism, there was no way to break the dependancy and the hoast would die and exposure without dependancy would kill anything else. As long as they stayed on the planet they would live and the organism wouldn't spread beyond that single planet. Suppose something simmilar is the case, here. You're already exposed. The entire planet is exposed. The native (or not) sentients knew the deal. They knew they could never leave this plannet or risk spreading this deadly desease to the universe but as long as they remained, they could survive... even thrive. They became reclusive and being outside galactic affairs and concerns they decided that the easiest way would be just to shoot down anything that attempted to land, ensureing that they can't leave. As long as they're happy to stay, there's no risk. But if they try to leave, the galixy is at stake. Calling for a rescue is tanamount to declaration of intentions for departure. This cannot be allowed. So they silence the crew, disable the ship and rig it to blast into smitherienes. No reason for anyone else to come, if there's noone to rescue. They can't communicate because this is first contact (or seccond, really) or peraps even because there's noone to communicate with. The native intellegents are all gone, dead, evolved, devolved, whatever. But the technology remains, continuing to safeguard the galixy from the dreaded descolada. Simple logic instructions: blast anything that attempts to land. And the local predators clean up the organic leftovers.
Actually... i kninda like that one :P