Subnautica

Subnautica

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Who Jan 10, 2019 @ 4:30pm
Greatly improved PDA position and scale in the VR Enhancements mod
I just uploaded version 1.3 of the VR Enhancements mod[www.nexusmods.com] with some significant changes to the PDA. Feedback on the changes would be appreciated.
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Showing 1-15 of 16 comments
mstich00 Jan 13, 2019 @ 5:24pm 
Hello. Thank you for your efforts, but for me it does nothing. Still too close to play. I don't think it is different at all.

Maybe I didn't install it correctly. I got the qmod manager which installed in the steam subnautica folder. The mod itself I copied into the new qmod folder.

I tried both putting the files directly into the qmod and creating a vrimprovements sub folder in qmods. I also installed the qmod helper mod.

Do I get am entry or something in subnautica to confirm the mod is installed ??
Who Jan 13, 2019 @ 10:18pm 
If qmod and the mod was installed correctly, you should see two new options under General options. One to enable VR animations and a slider to adjust walk speed. If you don't see these then either qmods or my mod was not installed correctly. You need to extract the VREnhancements folder from the zip file into the QMods folder in the Subnautica folder. If done correctly you should have a mod.json file and VREnhancements.dll inside a folder called VREnhancements. Your folder structure should look like Subnautica\QMods\VREnhancements
Last edited by Who; Jan 13, 2019 @ 10:20pm
Apreciate your work ypu should get paid by devs. Didnt try yet but the 3ffort allone should be benefited. Send em a bill for repairing their stuff ;)
Who Jan 14, 2019 @ 12:45am 
Originally posted by ㅈㅣㅕh1v3m1ndㅏြုြ:
Apreciate your work ypu should get paid by devs. Didnt try yet but the 3ffort allone should be benefited. Send em a bill for repairing their stuff ;)
I think fixing the game has become a game lol. They really should have a warning that VR is in beta and not fully functional so people can decide if to buy it for VR or not.
I just uploaded version 1.4 and that should fix most of the VR issues. I will keep fixing any problems I run into while playing.
Doesnt work for me. Is that .dll missing maybe?
Install in /common files.. or in c/user...?
Last edited by ㅈㅣㅕh1v3m1ndㅏြုြ; Jan 14, 2019 @ 6:42am
mstich00 Jan 14, 2019 @ 5:30pm 
For me it did work after updating to 1.4. Still I would prefer the pda to be a little further away. Something like the panels in my elite dangerous cockpits. I know, the arms length, but it would be more comfortable on the eyes.

On a related side note. I use a HP VR1000 / Windows MR which I got last Thursday on a sale for €199. This is my first VR experience. I must say I didn't know what to expect, and was a little underwhelmed at first. Spent the first day or so to get everything figured out and adjusted. I'm getting used to the screen door effect and the rather small sweet spot. But since yesterday or the daybefore I'm getting hooked. What a great and incredible expierence.

At first I was afraid my eyes would possibly suffer, my eye sight got considerably worse over the last 6 to 8 months, reading my tablet, reading text on my TV etc. Now after a number of days I feel my sight is getting sharper again. Especially reading on my tablet or phone closeup.

Does anybody get the same effect ??

Instead of suffering, my eyes at least for now seem to benefit. Pleasant side effect
Originally posted by mstich00:
For me it did work after updating to 1.4. Still I would prefer the pda to be a little further away. Something like the panels in my elite dangerous cockpits. I know, the arms length, but it would be more comfortable on the eyes.

On a related side note. I use a HP VR1000 / Windows MR which I got last Thursday on a sale for €199. This is my first VR experience. I must say I didn't know what to expect, and was a little underwhelmed at first. Spent the first day or so to get everything figured out and adjusted. I'm getting used to the screen door effect and the rather small sweet spot. But since yesterday or the daybefore I'm getting hooked. What a great and incredible expierence.

At first I was afraid my eyes would possibly suffer, my eye sight got considerably worse over the last 6 to 8 months, reading my tablet, reading text on my TV etc. Now after a number of days I feel my sight is getting sharper again. Especially reading on my tablet or phone closeup.

Does anybody get the same effect ??

Instead of suffering, my eyes at least for now seem to benefit. Pleasant side effect


Hey there. Ok ill give it a shot building from 1.0. And then upgrading up to 1.4. (Stem/common apps is correct?)Btw you give yourself a rough start by choosing subnautica as vr starter.
Go for occuluc/vive store to have best experience with games. Lot of steam stuff is like ported and not perfect.
Yeah our eyes suffer but its all part of evolution XD

My specs btw. : occulus cv1 ,win 10 , 980gtx, bitdefender.
Who Jan 16, 2019 @ 9:45pm 
Originally posted by mstich00:
For me it did work after updating to 1.4. Still I would prefer the pda to be a little further away. Something like the panels in my elite dangerous cockpits. I know, the arms length, but it would be more comfortable on the eyes.

On a related side note. I use a HP VR1000 / Windows MR which I got last Thursday on a sale for €199. This is my first VR experience. I must say I didn't know what to expect, and was a little underwhelmed at first. Spent the first day or so to get everything figured out and adjusted. I'm getting used to the screen door effect and the rather small sweet spot. But since yesterday or the daybefore I'm getting hooked. What a great and incredible expierence.

At first I was afraid my eyes would possibly suffer, my eye sight got considerably worse over the last 6 to 8 months, reading my tablet, reading text on my TV etc. Now after a number of days I feel my sight is getting sharper again. Especially reading on my tablet or phone closeup.

Does anybody get the same effect ??

Instead of suffering, my eyes at least for now seem to benefit. Pleasant side effect

I agree that Subnautica is one of the worst games to play as a first experience in VR. The performance of the game is terrible even on high end systems so you will not get the required 90fps most of the time. The low framerate and the smooth locomotion and turning can give you motion sickness in VR. Get The Lab on Steam and Rec Room. Both are free and very good for getting use to VR. You can also explore some of the cool SteamVR home environments.
Who Jan 26, 2019 @ 2:40pm 
Version 1.7 uploaded. Changed the loading screen to make it more comfortable.
Matt Jan 29, 2019 @ 8:07am 
Works perfectly thank you, make sure your mods archive is extracted into folders in the QMod folder, otherwise they aren't recognised (caught me out at first as I just dumped the mods dll files in the QMod folder).

Performance wise, seems ok to me? I5 7600 @ 3.8ghz and nVidia 1060 6GB with a Vive. I'm not noticing any frame drops or reprojection in the Shallows and a little deeper. Slight stutter when passing some boundaries (loading?). Could be the new motion smoothing I guess but I didn't think it was that clever.
Last edited by Matt; Jan 29, 2019 @ 8:09am
Who Jan 29, 2019 @ 8:13pm 
Originally posted by Matt:
Works perfectly thank you, make sure your mods archive is extracted into folders in the QMod folder, otherwise they aren't recognised (caught me out at first as I just dumped the mods dll files in the QMod folder).

Performance wise, seems ok to me? I5 7600 @ 3.8ghz and nVidia 1060 6GB with a Vive. I'm not noticing any frame drops or reprojection in the Shallows and a little deeper. Slight stutter when passing some boundaries (loading?). Could be the new motion smoothing I guess but I didn't think it was that clever.

Thanks for the feedback. I think your CPU's single core performance will be better than mine since I'm running a Ryzen 5 1600 at 3.4Ghz. My CPU usage is maxed out and GPU is 50-70% when playing. Motion Smoothing does look pretty good but every so often I see some strange distortion so I have it off.
Tybot Jan 31, 2019 @ 11:08am 
This mod is a lifesaver. Makes the game actually playable in VR. Now if I can only get over my crushing terror of going outside the safe shoals...
ScruffyBamboo Feb 2, 2019 @ 4:13am 
This mod is beyond brilliant.

The PDA position is MUCH better. The Seaglide is not obstructing the view. I can actually read the subtitles now. I have full animations (including the fire in Pod 5).

What's shocking to me is that the devs have been negelecting the VR for almost a year. And then a modder comes along, and fixes everything. Amazing!

Thank you so much for this mod - you've saved Subnautica in VR for me!
alpha#Phrobion Feb 2, 2019 @ 5:00am 
If this is real, you'll gonna make me jump back into subnautica again.
Do not want to play it till it is playable in VR.

Kthx @who
Matt Feb 2, 2019 @ 5:04am 
It's very playable. I've put a couple of hours in and it's very playable using a Vive with wireless Xbox 360 controller. Text in the PDA can be hard to read but otherwise, no issues.

I don't have any subs or a base yet but apparently they're fixed too.
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