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I Tried to remove the files in the CompiledOctreesCache, after that my whole game went empy, like al the flore, fauna, materials, eggs where missing, so I learned that it's not save.
But I really want to play my game without crashing every 30 seconds. Does somebody have another idea?
When files in "SNAppData/SavedGames/slot####/CellsCache" are deleted (i.e. when you clear your slot's cache), the "slot####/CellsCache" folder gets "repopulated" with the stock "SNUnmanagedData/Build18/CellsCache" files. The "Build18/CellsCache" folder is the default game world (before any resources are harvested).