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Never modded the Game myself, but i heard of many good looking Mods.
found a Video how to install Mods, hope it helps.
https://www.youtube.com/watch?v=cd2Rw47NuW8
Beside that, Subnautica 2 is said to be in early Access in 2025. You maybe saw the Trailer.
im ok with how to install mods, have modded many games before... i guess what i want is just recommended mods for new creatures, biomes and such, thanks for your comment regardless
i might need to check below zero mods too, maybe there are better ones there
are there some really good ones you remember that you can recommend me?
ironically i had an idea for what would be a nice mod the other day, one that turns the lifepod into a portable surface mini-base instead, so it would be like a boat that you would pilot to an area and then 'dive' from that location
I couldn't fight the urge anymore so i set up an emu to play ye olde endless ocean and it was the first idea that came to me. that game was great man
There are also mods that add more alien structures, caves, etc.
I recommend mod called "alterra ways" since it adds a lot of food stuff that just makes sense and uses a lot of the local flora for it. And the one called "Additions for CC3", which does similar things with more stuff.
There is also this https://www.nexusmods.com/subnautica/mods/1750
Maybe this? https://www.nexusmods.com/subnautica/mods/1522
More leviathans will definitly make it feel like every outing is much longer! https://www.nexusmods.com/subnautica/mods/1557
New cool island https://www.nexusmods.com/subnautica/mods/1870
All of these https://next.nexusmods.com/profile/subqq/mods
And all of these https://next.nexusmods.com/profile/Alexius25/mods
Just look at all the popular mods in the last year on nexus...
is not compatible, the directory paths given in the plugins documentation do not match. and what to do in the macosx environment with .dll and .exe files that are listed as components plugin dependencies?
I have the entire game here in files named *.bank and *.bundle
Devil knows how this is actually done, I'd rather not hack.
/*I'm really looking forward to the time when I don't have to deal with platform-specific files and games run on Steam's own game engine.*/
it's totally different. It runs in Steam and it's Unity the Plugins folder exists, but contains *.bundle files only,
The things added there won't work. The game's root folder is called subnautica.app and there are two folders in it: Contents and SNAppData. The latter is for saved game sessions.
The Plugins folder are in Contents folder
It has instructions on how to install it on mac. Follow them. Then just drop mods inside that. They will just work.
Edit: EpicStructureLoader works, but that Caribben island: https://www.nexusmods.com/subnautica/mods/1870 not work. Maybe I doing something wrongly