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Fordítási probléma jelentése
I understand all that, but that's real world now. Subnautica's world takes place in the future with an idealized version of humanity. Super progressive humanity, super progressive rules, cultural mesh. She never enforced a Nuremburg Code, or went through the proper process. She never found evidence or proof, there was no due process, she acted judge jury and executioner and took it all into her hands. And because of her Parvan is dead. It's remarkable how people just seem to be okay with that part and over look the fact she is a murderer. Like some of you are "Yeah that's fine, that's a strong heroine they get like 2 murders, no question"
Like I said, Alterra had a "chance" of hurting someone in the future, Sam killed two people out right. Sam took the potential of Alterra being bad and replaced it with the reality that SHE is bad.
Alterra wasn't trying to release the kharaa. So yes, if Sam and Robin spread the kharaa then it's their fault. And there is no PROOF that the current iteration of kharaa they were working on was MORE deadly. It's just SPECULATION. Their purposes were "not proven" to be ethical? So guilty until innocent? They weren't proven innocent so there's no need to prove them guilty right? You "saw a covert incentive for turning the virus into a weapon" Why? Why? When Alterra employees specifically said it was for medicial purposes?
So you take all evidence presented before you and decide to arrive at a conclusion you already were bias towards. No dude, that's awful. You're no metter than Sam. Thinking you are doing the right thing while murdering people? That's ...pretty concerning.
And how do we know Alterra's activities would've spread the virus in the first place? You are bending over backwards and somersaulting through hoops lit on fire to defend a murderer and ignoring the evidence THE GAME ITSELF presents you as to Alterra's innocence.
In my previous post, did you read over the part where I mention pretty the first thing you do when you mutate a bacteria or virus is to create a weaker, less virulent strain, or to make it less infectious? Because by doing THAT, it then makes it easier for them to study. They WEAKEN it, or reduce it's ability to SPREAD, so as they mutate it further and study it, it's safer, and if it mutates FURTHER, they have living strains of the weaker version.
Even though, in some cases but not all, as some viruses continue to mutate, they can actually become less virulent without manipulation. Instead of observing and seeing what was happening, you looked and saw what you wanted to. You already had your bias, you went into it already looking for the one thing to confirm what you already believed. Instead of looking at the facts and coming up with an objective conclusion.
And the game itself concludes this. Alterra was NOT weaponizing Kharaa. Alterra did NOT do anything bad to Sam. Alterra is also just as diverse and progressive as anyone would want any place to be. Yet somehow so many people just slump forward and "Alterra bad!" Why? Because a video game character said so? When the game itself presents absolutely no reason to distrust Alterra and even reveals the same character you were rooting for is actually the guilty party?
Alterra had every right to research Kharaa, so that humanity could learn more about the most deadly threat to their entire existence.
You know what I think is worse than scientists putting people at risk to do research? People like you and Sam willing to murder someone just because you "feel" like it.
@Aellen
Step 1 of fixing bad writing: is you remove the bad writing and replace it with better writing. You don't continue to try to fix the bad writing by keeping it. No, there is no mature, diverse ecosystem in Sector Zero. Subnautica states everything outside the Crater is an ecological deadzone. No, this is poor writing. This is the writers they hired for Below Zero probably not even having read Subnautica, they broke the timeline and canon series of events. Mercury II logs even show up to 30 to 100 years ago there was still life in Sector Zero, which is impossible.
Because Ryley showed up to cure the Kharaa 10-12 years ago. It's bad writing, and you're trying to make sense of it and explain it. Why? If you insist on having this debate so be it.
You openly admit there are very simple and easy ways the devs could have attempt to make things make sense. They did not. But you are. You are going out of your way to try to make this work. You are more qualified to write for Subnautica than anyone they hired for Below Zero.
But even if the devs put a Vent in Sector Zero, in game why would the Architects do that? There'd be no life for them to keep alive. And the distance traveled in a vent the Peepers might come out the other side dead, in an ecological dead zone. They have protals in Sector Zero which shows they have been there. So the fact they've been there but didn't make vents, makes sense. You're trying to have the Architects act out of character in an attempt to explain the garbage writing in Below Zero.
If Kharaa can wipe itself out than how is it a universal killer? If Maida can survive so easily why can't Ryley or Bart Torgul or the Mercury II crew? Why can't the Architects survive Kharaa? Why is it so hard for you to see how badly UWE wrote Maida? There is.....no concieveable explanation you can come up with and no that isn't a challenge to motivate you to try that's letting you know your attempts have already been made. It's like thinking you can beat Mike Tyson. Ok. You can try but ok.
Your own words is her survival is died to Sector Zero's viability. And Sector Zero is an ecological dead zone until Ryley releases Sea Baby leviathan juice. That happens 10 years after Maida supposed made it to Sector Zero. So keep pulling up magical possibilities I'll calmly keep rationally telling you why you can't write them out of a corner. The process of extinction and "rapid species diversification" takes longer than two years. Get real........do you know how long it takes species to evolve? Two years? W h a t?
We run a risk comparing what we know in the game to real world science, when the game itself veers away from real world science and into video game scifi territory. It makes it hard to cherry pick when we step out of fantasy to make sense and when we step into fantasy to make sense. All that does is create a system for cheating criticism, as no matter what how badly you write or what plotholes you make, you can choose from a combination of reality and fantasy to custom tailor your excuse. If Kharaa kills everything on a planet and then dies, leaving said planet "clean" Then why haven't the Architects utulized this behavior? Why don't they just return to a planet clean of Kharaa and be safe?
Because if it was that easy there'd be no conflict in either game. If we just had to isolate Kharaa and let it die out, how does it get to universal threat level? Does the concept of a bacteria that is a threat to all of existence seem too outlandish to even understand? It is for me. But I assume if something is a threat to the entire universe, it's not so easily dealt with by one person's imagination in a few days time of discussion.
Because if so, then we have to admit the Architect, Alterra, and everyone else are idiots. It's far more likely and plausable the Bacterium becomes dormant or inert, since we have evidence of that behavior already as well. If we're going to look towards reality, then let's look in the right directions that make more sense.
Plus, please don't forget about the Frozen Leviathan. It somehow has living samples of Kharaa on and in its body, despite it, the Kharaa's host, being dead/frozen. So the game's in story and what the devs intend is that Kharaa does not need a living host to survive. This is not mine or your speculation. This is fact established by the game.
This is rubbish, absurdity. So the Crater is the ONLY part of the planet with Kharaa........so why isn't life returning to the rest of the planet? Did you actually think any of this through? Ok let's pretend you are right (lol?) Sector Zero is wiped out of life, but somehow Kharaa is also gone from Sector Zero.
How is new life supposed to get to Sector Zero to start populating it? I'm sure you've got some fantastical reasoning ready to share with me and I'm willing to hear it.
I think it's just bad writing.
Yet in the Mercury II PDA Logs, they describe not only seeing HEALTHY wildlife, but they mention SOME of the wildlife is "infected" Mercury II logs established 30 to up to 100 years ago, there was an existing ecosystem in Sector Zero of both healthy and kharaa infected specimens. I think both of us can agree, based on our own beliefs, that this is not POSSIBLE. This is bad writing, this is UWE hiring writers to write for them that didn't even understand the story they were ADDING to.
It's like they were just told to "write about this" and weren't made to go back and play or read Subnautica's story. It's called a plothole, and sometimes we can fix and fill plotholes if we are creative enough. But when you write so badly even the most creative artistic minds alive today can't fix it......it's time to stop and admit just how bad it is.
So how do you know about this magical species but Architects never discovered it? Don't you think the Architects would have experimented and researched that species? Don't you think experimenting on Sea Dragon eggs was a dangerous, last ditch attempt of desperation? Do you A: Think the Architects are stupid and somehow failed to discover this species or do you B : Think that the Architects would have discovered this species and if so, why didn't they do anything about it? What species are you even talking about?
If we are speculating this species exists, we have to speculate why no one knew about it. Can you provide reasonable explanations as to why?
You bring up "residual kharaa" in the water, but earlier weren't you talking about how the Kharaa dies out without a host? How would there be residual Kharaa just left over? Unless you concede one of your points from earlier.
The importance of such a significant species you are describing simply would not have went unnoticed by the Architects.
So you took the most deadly bacteria in the Universe that the most advanced race of Alien life cannot defeat, and you wrote up a way for it magically be defeated, naturally, on its own, through no outside intervention. That's pretty bleak, concerning Subnautica's lore in its entirety. Sure Aellen. Great idea. I'm sure everyone would prefer that over what we got.
Knowing in both games as well all we had to do was nothing, literally nothing, and Kharaa would just die out on its own. I wanna play that game. I hope Subnautica 3 just has us sitting on top of our life pod eating Nutrient Blocks and sipping pee pee water for seven in game days, then our PDA says "Okay, Kharaa bacterium is dead, you can go home now"
You took the primary leading force of conflict in the story, the MAIN DRIVING antagonist, and reduced it to absolutely zero significance. I guess the Fellowship of the Rings could have beaten Sauron if they just isolated Mordor and left them alone right? No need to actually confront or deal with our problems, let's just write up some magical reasoning that problems resolve themselves.
Sir, what kind of game is even left? What kind of game are you even describing?
This doesn't even make sense. What are you even trying to say? What does the Architects having various species dna spliced into their bodies have to do with stopping them letting Kharaa wipe it out on a planet, then return to the planet and be safe? What does their bodies have to do with anything? Are their bodies infected? Okay let Kharaa kill itself on a planet, then they make a new body for themselves, clear of Kharaa, and go to the clean planet. Problem solved.
You tried to offer an explanation for why a very simple and basic logical solution wasn't used, and you came up with an obtuse, convoluted reasoning that doesn't make sense. Occam's Razor sir......
So, rather than just chalk it up to bad writing, you attempt to make sense of it all by writing yourself into new and even more fascinating corners? Like, if you're writing all of this, in the vein of "it could have been/should have been" like this, then somebody give Aellen a box of cudlefish eggs, a nobel prize, and a pat on the back. Because every day of the week I'll take the more thought out version you set forth. Because if we retcon Below Zero completely to allow for your ideas (and not assume BZ is canon)
Then we get a better product, a better story. My responses were under the impression you were trying to make sense of Below Zero's story, trying to explain and preserve it with your additions. But if your ideas are meant to replace and overshadow parts of Below Zero then I can see at least a few of your ideas doing remarkably well.
Sweet and simple.
That way you can make the Alterra seem evil - for introducing risk of kharaa escaping to the unprepared (no enzyme can reach here, remember?) environment.
https://youtu.be/uGC2HxpjwSY
but currently am distracted by the Planet Crafter demo - apart from the floating buildings it's looking good so far
coincidentally it would probably benefit from Subnautica's strut spawning technique
(EDIT - just realized it has foundation blocks - my bad lol)
anyway - i shall return with my own 28 page essay in the near future
bye for now :-)
So, alright then, maybe Alterra might have had benign intentions for the virus. That doesn't escape the fact that if they'd really cared about the planet and its ecosystem then they should've left everything alone. Below Zero takes place years after the first game did. That is enough time to notice that things were a lot better when Alterra tried to acquire the virus than they were when Alterra first heard word of what was going on there.
Plus, Alterra didn't get their viral samples from living fauna. They got it from a dead leviathan. So where do you get this idea that it was good for them to obtain the virus in the first place and risk re-releasing it when they could've just left it alone and everything would've been fine? Would you say the benefit of finding a vaccine for a virus that was already dead was greater than the risk of re-contaminating an entire planet all over again?
As for Sam and Robin, I think you will find their characters to be a good exercise in moral relativity. They were only human. Just like the folks in Alterra were. Their intentions - whether good or bad - will always be flawed in some way. As players who are looking at these characters from an outside perspective, I think it would be good to remember that no one's perfect.
Now I am curious, since you seem to love big corporations so much: What do you think of Umbrella Corp in the Resident Evil franchise? Do you think they were good or bad?
So, my understanding of the 4546B timeline is as follows prior to BZ.
Yes, in the original Subnautica, we are told that outside the Crater is an Ecological Dead Zone. However, within that same game, we observe evidence to the contrary: we have insight on the lifecycles and feeding habits of Ghost Leviathans, so we know at the very least that the region around the Crater is teeming with enough microscopic life to keep the three massive void Leviathans alive. Thus, the original Subnautica’s “ecological dead zone” is a loose designation.
Furthermore, there’s no reason that Ryley’s personal PDA would have the ability to perform long-range scans that reach the other side of the planet where Sector Zero resides. We can infer that the PDA finds no significant lifeforms beyond the Crater and extrapolates this to the rest of the planet. I don’t see an issue here, since the PDA’s directive was just keeping Ryley alive and not doing planet-scale ecological research. So, again, the "ecological dead zone" is shown to be not so in the original Subnautica.
I do specifically say that the foundation of my reasoning is that two years is an insufficient time period. We know from the Mercury II that there was life in Sector Zero prior to when Ryley cured the planet, which lends support to the mass extinction-rapid speciation (over one thousand years, not two) theory.
The cost! My friend, the cost of a pathogen killing all its hosts upon a planet’s surface is the loss of millennia, no, eons of ecological and evolutionary history! Wiped out without hope of recovery! We know from the voice files between Robin and Al-An of one Architect festival among their scientists that revolves around the migration of a certain species on their homeworld (I don’t recall its name). But this gives us a glimpse of how the Architects interact with ecological systems—they research, they interact, they celebrate them, they raise them as pets, just as we do.
A simple solution? If all animal life on Earth was wiped out with no hope of recovery, can you even fathom the immense loss of information? All of those species that had adapted for thousands upon thousands of years gone without a trace? And that’s just one planet! The Architects were possible vectors of the Kharaa on to all the planets they sourced genetic material from. Can you really not imagine the pressure of those quadrillion deaths, all of those unique planetary ecological histories spanning eons being wiped out? Do you think that this alien, digital-organic race would simply accept this unparalleled level of destruction?
Perhaps it's because biology is my field that I can simply not comprehend this stance. Magically defeated? It’s the universal genocide of all of the planetary ecosystems the Architects have genetic relationships with. This is an immense pressure, marked in the blood of eons of evolutionary history. If the Architects did not research a cure, ALL LIFE on those planets WOULD END.
Oh, certainly, after the Kharaa had razed every animal lifeform off a planet and wiped its genetic record clean, could the Architects return? Yes. But they would bear the weight of an entire world-history erased by their vector spread of Kharaa. And if the Architects were originally driven to seek out new planets for their involved ecological research and genetic sampling (which we get a glimpse of through the game files from Al-An) returning to such a planet would be like inhabiting a graveyard.
You do bring up a necessary point here. Neither games have expounded on the half-life of the Kharaa bacterium without a host. After destroying a planet, we have no concept of how long the Kharaa would survive without new hosts. But before you focus on that and ask if I’m contradicting an earlier point, let me finish.
Eventually, most any pathogen will perish without a host. I was speaking of residual Kharaa in that context because we know from the original game that Kharaa can dwell in the water for at least limited time periods….recall the initial PDA scans telling of “statistically significant levels of bacteria in the water”. However, I did forget to mention how Mercury II’s observations of infected organisms factors into the mass extinction-mass speciation theory.
This was my oversight, but the overall mechanism remains unchanged. From the single common ancestral species, we have mass speciation that strongly selects for the Kharaa resistance genes. However, we must now assume that the Kharaa can remain active in the water for longer than anticipated. Because there are Earth bacteria capable of entering stasis in cold conditions, this isn’t unreasonable. As hundreds of years go by, we see a vast array of new (and “old” by convergent evolution) species emerge in Sector Zero. However, with the Kharaa population declining with a lack of hosts, its selective evolutionary pressure begins to abate. Therefore, new generations of individuals within species are born WITHOUT the resistance genes, and are susceptible to infection. The Kharaa, which must still dwell in the water (whether in stasis, hibernation, or just an ungodly alien bacterial half-life), then infects these individuals. However, it is unable to wipe out the entire region because most of the lifeforms possess resistance. The Kharaa-infected are exceptions, not the rule in Sector Zero. When the Mercury II arrives, they are able to observe both healthy and infected individuals.
Now onto the next point, the existence of a single common ancestral species (SCAS).
I will attempt to do so now. We don’t know how the Architects came to know of Enzyme 42 and its anti-Kharaa properties. Perhaps they were scanning for certain structures and came across it released in the waters of 4546B. I won’t speculate on that. My point with the SCAS is that it only “arises” AFTER Kharaa is released planet-wide. Yes, the Architects were researching 4546B’s ecosystems in attempt to procure Enzyme 42. However, does that necessitate they survey and test every single living organism upon its surface?
I’m not trying to belittle the Architects at all. We see that they did in fact bring in organisms into the DRF and test their survivability to the Kharaa. Perhaps they conducted the same experiments in Sector Zero (prior to the Kharaa outbreak, with the original wildlife) where Al-An’s sanctuary is. Let’s say for argument’s sake that the Architects, though under immense pressure with the Enzyme 42 cure at their fingertips, decided to continue testing every single organismal type on the surface of 4546B. Some billion, likely. I did include the option for the SCAS to emerge AFTER/DURING the planetary Kharaa outbreak.
With this, the mass extinction-mass speciation theory has just enough lore support to remain a possible explanation. At the very least, there is nothing that actively denies this theory such that the two games are incongruent plot-wise… and don’t you dare repeat the “ecological dead zone” @dragonbornzyra, I’m looking at you, see my first paragraph.
Now, I should return to Maida. Since the Mercury II crew observed infected individuals, I must revise my previous theory that there was no Kharaa present at the time. Thus, Maida would have entered a Sector Zero with the pathogen dwindling in number but active nonetheless.
The only remaining way I can see the developers keeping her alive would be exposition on the half-life of Enzyme 42. We know she consumes a Reaper Leviathan, which likely contained Enzyme 42 from predation because they do not become infected with the Kharaa.
How did the Reaper Leviathan remain unaffected by the Kharaa despite only having access to the weakened Enzyme 42? Here we can apply the ecological concept of biomagnification, “the process by which a compound increases its concentration in the tissues of organisms as it travels up the food chain” (Merriam Webster’s definition). The Reaper Leviathan is an apex predator and thus likely contains the highest concentrations of weakened Enzyme 42 in the entire Crater within its body. And this is what Maida consumes.
If this enzyme has a half-life longer than the lifetime of a human being, its possible that the alien enzyme she ingested remained in her body, keeping her alive, just as it did for the Reaper Leviathans. Humans may not have a mechanism to break down and pass on such a complex structure.
My point in discussing this is not to revise the plot, but to theorize about plot-acceptable ways this gap (Maida’s survival) may be explained. I believe everything I’ve discussed here, while theoretical, is not outright DENIED by the current BZ plotline.
That is my objective in my other thread; I do appreciate this message. Admittedly, it seems I’ve spent too much time thinking about this. Too much love for this series.
I know I for one am tired of big wigs saying "Welp, we blew $18 million on CGI cutscenes. What can we con the writers into doing for $1.98?"
Can't rush a good meal. Take your time and thanks for keeping in touch.
I understand their intentions, but the writers they hired didn't end up pulling it off. I understand I'm supposed to sympathize with Robin and Sam, and I could. But because of how they are written, and what happens, I can't.
I understand that Alterra is supposed to be the big bad, and I do understand the big powerful company gets too big one day and is so large it now has spots it can't "see" and we get "over sight" and errors and mistakes and flaws happens and then we end up with bad things on purpose.
But the way the game plays out, from an objective stand point and a neutral party, we have Robin and Sam's suspicions at the start of Alterra, and that has us (or at least me) on edge the rest of the game vigilant for clues and evidence to prove it's Alterra. And we never get it. If anything, the game events, dialogue, and canon lore exonerates Alterra.
So the writers kind of let UWE down on that one, since I agree it seems we're "supposed" to sympathize with a "this" group, but the writing ends up making the antagonists seem far more relatable (For one thing: not killing people. Hard to sympathethize when your actions rip apart a family and in the end don't even achieve your desired results)
So I wouldn't blame UWE for this so much as the writers. Because I feel like the story they wanted to tell could be told. I just didn't think the state it was in was healthy for it to ship. And well that's the way it shipped.
Scientists have a right to study things. In some cases they have a duty to. do so We are in feelings territory. They cared about 4546B's because of its value as a safe environment to contain and study the Kharaa due to Enzyme 42's presence. They study the virus to learn more about it, so they don't end up like the architects. When you weigh the survival of your entire species over basic moral dilemmas that's how extinction because less risk and threat and more possibility.
It's not a scientists job to do what they think it's right. It's their job to learn about the thing. And I think the risk of learning about this thing that is the single most dangerous threat to life in the universe out weighs ....... everything else. Because how selfish it is it? To put the entirety of existance in all of the universe at risk, because you don't think we should study the very same thing that's put it at risk. Is that fair? Why is it Robin gets to decide wether Parvan lives or dies? Gets to decide wether Alterra gets to research Kharaa or not?
Because the game plays out and Robin discovers Alterra PDA logs that basically say they aren't even sure if Sam did it on purpose or as they say "negligence" they don't even accuse Sam of being the one to do it on purpose. In the game Alterra is even ignorant and unaware of the Sam's true motives and the extent she played in Parvan and her own death.
So why does Sam get away with killing herself and someone else and doing all these morally reprehensible things and is seen as a hero for justice when she was wrong all along? And everything she went through and did, she had the "cure" and instead of using it herself she hid it in a cave (this is more along the lines of having a mcguffin thing to find in game, but it could have been written better into the story)
It seems you are unaware that Kharaa's infection is NOT isolated to 4546B. If you read all the PDA logs and found everything, you will read and learn countless planets that belong to the Architects have been infected and wiped out. The Kharaa has already spread out into the universe. It's already there. And Enzyme 42 has far been the ONLY thing found to stop it. And it's ONLY found on 4546B.
So you wanna ignore this planet, which contains the ONLY environment in the entire universe that is safe to study the bacteria, and just turn a blind eye to every other corner of the universe where all life, sentient or not, is being obliterated by the Kharaa? How's that work for humanity? How do we stop the Kharaa that's everywhere else? Did you even think about that? Did you even know about that?
There's no excuse or justifications for their actions and I'm not going to root for or sympathize with the bad guys, those do that do evil, or morally bankrupt vile people that do terrible and awful things.
They did bad tings that you can point to.
Point to the bad things Alterra did that compare to Umbrella's actions.
Name some Alterra employees that murdered people.
Name which strain of the mutated Kharaa they used to created bioweapons with?
Let's compare the evil company no one in good faith can say isn't the evil company because that's how they are written and the actions in the game reflect that to a game where the evil company is evil only in 2 character's suspicions and have no crimes or body counts or acts of genocide to their name.
Next.
The Below Zero Sector Zero Alterra crew are like you said a buncha goofy bumbling push overs. If anything they are pityable and loveable, how you can look at Fred and go "Man that guy's just pure evil" is beyond me.
Like, they had a chance to make Alterra the perfect strawman to argue why capitalism is bad and evil, and yet they didn't! Alterra did nothing wrong! Lol and it's their story! They could have written Alterra and have them do the worst things! But that's not what we got.
I think we can both agree, Subnautica sure is an incredible game, ain't it? I love it so much. And it's nice to share that love with other's.