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Possible exception of right in the middle of the same shallows (starting area) because as the game goes on you will want easy access to deeper waters.
But even then there's nothing that says you can't do exactly that.
To start with I would recommend building a simple "shed" below the lifepod just so you have a place to store the excess you pick up.
https://steamcommunity.com/sharedfiles/filedetails/?id=1387678055
The window is optional and if you put the door on either the ceiling or floor it will give you more wall space.
Then when traveling the map if you see a location and find yourself thinking "this could make for a pretty good sport for a base" then you have found your new home.
https://steamcommunity.com/sharedfiles/filedetails/?id=2616311113
https://steamcommunity.com/sharedfiles/filedetails/?id=2616312013
Also, this near identical topic seems to come up over, and over, and over.
But new players never seem to be able to search out any of the recent advice.
The last time there was a significant thread on this topic, one of our veteran forum denizens, Cougarific, provided a list of most of the threads discussing base location over the last year or two.
Here is the link to that thread:
https://steamcommunity.com/app/264710/discussions/0/3266806084896405237/
One time I built a base around the Alien Gun Moonpool so I could dock my Cyclops there which was fun ^^
However, it's entirely up to you. Feel free to build a base anywhere you think is pretty and would like to set down roots. There isn't a wrong way to play this game.
If you want to go a little crazy, you can always build a base there and connect it via vertical connector to the surface, where maybe you have a Moonpool and small base as well. This way you get fast/easy access to the caves for the view and can have the best of both worlds.
Now I have a few bases, spread across the map. It's good for navigation, good to have a place to stop off for food and rest, and provides places to recharge power cells - because nothing beats a 2000+ meter swim to the nearest recharging point.
I LOVE my camera drones! Very useful.
I've gone through 6 or 8 recently, but they are effectively free, every time I build my temporary hunting blind ...er...Scanner Room camp.
I recently took down my first adult Ghost. Mostly drones, but eventually, at 0,0,0, the local gasopods helped.
I like the way you make use of local fauna, it is a clever way to get rid of unwelcome guests.
Yes, effectively free due to a glitch. This was actually fixed in BZ, with scanner rooms no longer giving free drones. I wonder if anyone ever crafts them in that game. They actually are much more useful in Below Zero given the small map size, but the recipe is way too expensive.