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I don't think metal respawns, but don't forget you can get titanium from tech pieces you already have so scanning for those could be worth while.
I'd say Reefback minerals probably do respawn, though I can't verify that. Don't know about salt deposits or quartz. Things like the teeth seem to be infinite though there'll probably quickly come a time when you don't need any more of those. You can cut pieces off the big coral tubes for calcium if I remember correctly, those tubes never disappear, and plants generally do grow back after a time, e.g. the red coral and mushrooms.
From memory, you can 'unmake' structures and furniture etc to recover their component minerals so when it comes to base building I wouldn't worry too much about running out. Also there are some components you can farm indefinitely in outdoor beds such as mushrooms, kelp and blood vines.
If you're running out and can't find something just by looking, a scanner room is your friend.
Small fish re-spawn; all medium-sized fauna or larger do not.
Any harvested plants, including creepvine seeds or land plants/trees, do not respawn in the wild. They will respawn if you plant them, however.
Shale outcrops kicked up by Sea Treaders will re-spawn indefinitely.
Salt deposits don't re-spawn in the wild, but salt is infinite via the Water Filtration Machine.
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Practically, there is no way you are going to strip the planet of so many resources that base building will be an issue. There is enough titanium in this game to create a base that wraps around the map several times over and then goes to the bottom of the void for good measure. The odds of getting accidentally soft-locked in this game due to resources is effectively zero.